Alpine Deckling

Suns_Champion says... #1

Hi! I see you're new here! Welcome to Tapped/Out! My name is Suns_Champion, but you can call me Champ!

If you ever have any questions about the site, or need help with an EDH brew(my area of knowledge), let me know and I'll be happy to help!

Good luck and have fun!

Champ

January 7, 2018 1:13 p.m.

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Said on Ghalta and friends...

#1

Focus less on enrange and focus on ramp you will need more than 3 ramp targets and should focus as well on getting as much power on the board to get ghalta out on the board 4x driver of the mighty as it provides 4 of gahlta with a nother Dino I suggest dropping the enrage theme as it won't ramp which is your goal use wayward soardtooth instead replace role with creatures

January 17, 2018 6:52 p.m.

Said on None...

#2

Think about how will you win and if it's gearhulk you need more and protection for them otherwise you don't have enough artifacts to play saheli think about win conditions

January 16, 2018 5:17 p.m.

You need to focus on merfolk you need more tribal cards so many mana dorks aren't needed in merfolk tribal you shouldn't need to have arcane adaption

January 11, 2018 2:20 p.m.

Said on Green White Kitties...

#4

Add more tribal synergy cards having a bunch of cute kittens won't make you win there'sof suggestions everywhere on the web add a board wipe mabye it's more for flavour but these kittens need an ajani dad some removal would be nice some equipment synergy cards I can't think of any of the top of my head but there are. Think about how you can win and focus on cards that get there

January 10, 2018 6:12 p.m.

Some good board wipes would help as you have little to loose with mainly enchantments effectively one sided also some more enchantment removal eg Cast Out and similar

January 10, 2018 5:59 p.m.

Some good board wipes would help as you have little to loose with mainly enchantments effectively one sided also some more enchantment removal eg Cast Out and similar

January 10, 2018 5:58 p.m.

Said on Pauper shields...

#7

I wanted to play Naya hushblade but it can only be enchanted once as the auras can't target it afterwards so it becomes limited and if I have a dual colour land or creature it looses its main purpose but the other cards are a great idea

January 10, 2018 3:35 p.m.

Said on Horror marathon...

#8

It needs more tribal synergy and think of a few win cons and try and narrow down to cards that help you get to the winncons eg if you will win by mill you will need more milling cards

January 10, 2018 10:56 a.m.

Good luck

January 9, 2018 2:37 a.m.

Love the decks flavour and politicalness but I'm not very knowledgeable about black at all maybe work on your curve

January 8, 2018 7:08 p.m.

Said on I like ramping ......

#11

Loving the idea its really important to protect your RBDs as a cast out would hurt so some blosseming defence is always good wayward soardtooth Knight of the Stampede there are some good utility Dino's eg Thrashing Brontodon PROTECTION IS KEY

January 8, 2018 6:54 p.m.

Said on Saproling EDH...

#12

Any cards that place +1/+1counter on everything I suggest exploiting the subtheme of counters maybe some tribal synergy http://www.mtgsalvation.com/forums/the-game/commander-edh/782393-list-of-tribal-support-cards has good inspiration Second Harvest

January 8, 2018 6:34 p.m.

Said on El Pueblo Unido...

#13

You need more tribal synergy card http://www.mtgsalvation.com/forums/the-game/commander-edh/782393-list-of-tribal-support-cards has loads of good ideas this will boost value and make the deck tribal then add some edh staples

January 8, 2018 6:17 p.m.

Said on Pauper shields...

#14

Great suggestion I had always assumed it was for each creature

January 8, 2018 5:56 p.m.

Said on Primal Roar of ......

#15

I agree some suggestions for cutting Verdant Sun's Avatar - doesn't do enough for 7 mana gaining life won't win the game Imperial Aerosaur doesn't do enough generally Dino's come in 2 types the bombs that change the game and the ones that don't I always aim to ramp quickly on the first few turns laying down the groundwork eg miraris wake then putting down huge Dino's with gishath or real mana the supporting with card draw protection and removal play a quite a few that are small but help game plan eg wayward soardtooth and are still useful late game cause no one minds a bout a 3/3 making Dino when zacama is in play

January 8, 2018 4:01 p.m.

Said on Damia , queen ......

#16

i think for a creature based deck 20 isnt enough its important to find your win conditions that you can win with so cards like mindcrank i cant see ow will kill youre opponents quickly unless you try milling them which there isnt enough support in this deck to do only 5 ards make tokens wich doesnt value so much from token doublers. You have put in alot of really powerful cards e.g Necropotence but it doesnt directly help your game plan whereas Kindred Discovery does if ou see what i mean but otherwise this deck has potential if it focus's it power

January 8, 2018 9:49 a.m.

Said on Primal Roar of ......

#17

Huatli, Radiant Champion shoul probs go as it doesnt help the dinos to much if you want card draw go else where then put loads of ramp then tribal synergy cards (http://www.mtgsalvation.com/forums/the-game/commander-edh/782393-list-of-tribal-support-cards) is a good list then support card eg card draw you got too carried away adding every dino in the world (though theyre so cool) make sure to include edh staple like things and cards that interact with the opponents

January 8, 2018 9:38 a.m.

Said on Crazy Cat Lady ......

#18

i would take out 2 ixalan bindings and putin 2 cast outs definately add a Prowling Serpopard somewhere for shutting down control aswell as Sentinel Totem for graveyard hate in the sideboard and replace hour of revalation with Slaughter the Strong Blossoming Defense aswell somewhere

January 8, 2018 9:20 a.m.

Said on U/G Merfolk...

#20

i think there are a few too many 2 drops i suggest reoving 4ish. For a Metallic Mimic and Herald of Secret Streams to work you need more Herald of Secret Streams. Think about win conditions; you have Nissa, Steward of Elements and giving a bunch of 2 drops unblockable with counters. With a lot of counters it would be wise to remove things that dont create them and contribute to your win conditions. This deck also lacks interaction with the opponent, it really depends on your meta it. Maybe some counter spells or River's Rebuke

for the side board i would add some form of graveyard have for all the enternalizing cards eg Sentinel Totem something for temur energy maybe Essence Scatter and I think hadanas climb would be a good 1/2 of but more blossoming defense than swift warden Good look

January 8, 2018 8:49 a.m.

Decks

Pauper shields

Pauper* Alpine

SCORE: 5 | 7 COMMENTS | 217 VIEWS | IN 2 FOLDERS

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Avg. deck rating 5.00
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