Blue Mill

Standard noahconstrictor95

SCORE: 1 | 1 COMMENT | 838 VIEWS


V2.5 —July 23, 2018

I think this might be the last update, at least until I get this fully built IRL and take it to FNM. In playtesting a semi-proxy version, I was mostly successful. Any non-aggro deck seemed to struggle, especially with the milling hurting land drops and removing non-basics they needed. However against aggro, I suffered. Red removal absolutely destroys our small creatures, and keeps us from getting mill in that area, and I just can't mill fast enough to get them dead before I lose from life loss.

This update moves Settle the Wreckage to the mainboard, and updates the mana accordingly. I actually found myself using the cycling ability of my dual land a lot, and I figure with 8 total white sources now, we can use Settle with no issues. Cast Out may eventually find a home in the maindeck as well, but I'll see if I want Negate over it or not.