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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Gold Mine
Land
(Use some sort of marker/counter instead of writing on the card.)
CARDNAME enters the battlefield with 5 gold marker on it.
: Gain .
, Remove a gold marker from CARDNAME: Gain one mana of any colour. (Markers are not counters and cannot be proliferated. Unless you want to proliferate them, then feel free to call them counters.)
Test Card - Not for constructed play.
(To figure out the best method of playing with the playtest cards with the present rules set, please take a look at the release notes for that card, here.)