50% doof and 50% farmer/writer/musician/several different woodland creatures.

I look forward to trying out a few decks here and am always glad to hear advice : ) Have a great one every one!

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Said on Draw a Few …...

#1

So, this might be a bad idea, but has anyone ever tried commander games where each player draws 2 or 3 at draw step? I've been thinking about this because there is so much card draw in decks and in most colors now, and I was wondering if each player was drawing more naturally if it would open up more space in decks for interaction and gas and lead to faster, more back and forth games.

I feel like there could be really big ways to exploit the system, but there things like Rhystic Study to exploit the game already, so not too sure if it would be crazy.

Either way, I think my group may try a few and see how it goes, but I was just wondering if anyone has tried it. We are always trying to find ways to have more going on in the first turns of the EDH game, and I played an old card game where you draw 3 per turn, and it used to add a ton of fun to a game because every turn you'd get a brand new game plan.

Might be a crazy idea, but my thought is just to make more going on in EDH rather than ramp-draw-eventually something big happens. 60 card has so much interaction on every turn and I think I miss that a bit in commander.

June 2, 2024 8 a.m.

I think you hit the main ones for card advantage, and I really like Mask of Memory because you are running Karmic Guide and Bruna, the Fading Light  Meld and you can sometimes pitch a big creature to get reanimated. I have a Bruna deck and it's very fun to reanimate in mono white : )

Other equips you might consider in general are: Dowsing Dagger  Flip is great with flyers, and pays back 3 of it's 4 mana often on the turn it comes down.

Hedgewitch's Mask I really like this one, especially with flying creatures to limit who can block them even more.

Explorer's Scope might just be my all time favorite equip, but it might just be me : ) Most often it is just a more efficient Wayfarer's Bauble and even if it bricks, it's surprisingly valuable to know your next draw and plan your plays before you draw.

And one I really like in angels is Concerted Effort It can turn Mother of Runes into boardwipe protection, or give your whole team double strike, or just make your support creatures flyers.

Oh, and also, equip decks can have a lot of fun with Leonin Shikari that can give all creatures Lightning Greaves or add on more Sword of Fire and Ice triggers, more Sword of the Animist triggers, it's always pretty good.

May 28, 2024 6:37 p.m.

Said on How come no …...

#3

Ha, I missed the plot part on railway brawler, it does seem way more flexible than I thought : ) Seems fun!

May 27, 2024 10:58 a.m.

Said on How come no …...

#4

I haven't played with Railway Brawler, and it seems good, but I'm not sure it's suited for every deck. It's a very powerful effect to add counters and double creatures power, but at 5 cmc, you probably won't be casting a creature right after railway brawler, and then it has to stick around until next turn. Maybe it's great with flash enablers? Flash it in before your turn and then go to town sounds pretty good.

I mean, I think it's a really good card, but it's much less powerful than something like Voja, Jaws of the Conclave just because Voja works with haste enablers to get the value end on the turn it comes down.

I feel like Railway Brawler could absolutely run away with games, but I feel like it could also just get hit by Swords to Plowshares just as much of the time.

May 26, 2024 9:30 p.m.

I love the first two Mummy movies, and this is just a great reason to break out the DVDs that are around here somewhere : ) One of my favorite things of The Mummy and The Mummy Returns is that the main characters all really have chemistry together. Especially in the first movie, the love story is like, yeah I could really see these two falling for each other, and in the second movie the friendship of O'connel and Ardith Bay is super believable. Plus with Johnathan being a very good lovably jerk...yep, it's kinda awesome. They may not be perfect movies, but they might just be perfect casts for a Mummy movie.

May 20, 2024 5:06 p.m.

Hmm, I think in general I'd say Rune-Scarred Demon is better, but in your deck you have a lot of interaction and a lot of cards that are good for specific situations, and I actually think Diabolic Revelation might be better to set up multiple plays, or get something to counter another player and something to further your board at the same time.

I almost hate to suggest it because it may be too mean, but what do you think about something like Overburden or Mana Breach to load up opponent's hands with lands? Expel from Orazca is a favorite card of mine and might also work, return a card you want to play with Sen, or if in ascend, then it's brutal because you remove a threat and screw up their next draw.

Also, there's no way it works, but Patron of the Moon doesn't work with Sen Triplets does it? It does say your hand, so I assume you can't play lands with patron from an opponent's hand, but maybe? It would just be a fun play to bounce lands back to their hand and then jam them out on your field. Doubt it works, but hey, the patron kami's will get their day!

May 15, 2024 4:41 p.m.

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Finished Decks 12
Prototype Decks 0
Drafts 0
Playing since Tempest
Avg. deck rating 6.60
T/O Rank 17
Helper Rank 37
Favorite formats Casual
Suppressed formats Standard Brawl, Historic, Pioneer, Pauper, Vintage, Commander / EDH, Pauper EDH, Canadian Highlander, Gladiator, Highlander, Duel Commander, Leviathan, Oldschool 93/94, Limited, Pre-release, Penny Dreadful, Tiny Leaders, Oathbreaker, Block Constructed, Arena, Unformat, Quest Magic
Cards suggested / good suggestions 6 / 1
Joined 3 years