Lighthouse Chronologist - How many turns?

Asked by Cheesebag 12 years ago

So, I've come across Lighthouse Chronologist a few times when searching for cards to fit in decks, and I have never known how it really works. How many turns do I get if he is at level 7?

rtm2 says... #1

You get to take a turn after every opponent's turn. Don't forget to take a turn between your opponent on the right and your actual turn.

December 4, 2012 6:28 p.m.

izzetgoodTELLME says... Accepted answer #2

It depends on the number of players.

For two player games, the turn order would be: your turn, opponen'ts turn, your turn, your turn, opponent's turn, your turn, your turn, etc.

However, if it's a four player game, the turn order would be: your turn, opponent 1's turn, your turn, opponent 2's turn, your turn, opponent 3's turn, your turn, your turn, opponent 1's turn, etc.

December 4, 2012 6:29 p.m.

rckclimber777 says... #3

You get a turn after each of your opponents' turns. So if it is a two player game it means you get 2 turns to their 1. If there are 3 players then you get a turn after each of them.

December 4, 2012 6:32 p.m.

rckclimber777 says... #4

It gets really fun when two people have a lighthouse chronologist at level 7 with 3 people or more in the game. (it essentially locks everyone else out except those two people)

December 4, 2012 6:38 p.m.

correct me if i'm wrong but I would think during your turn you would get an extra turn for each opponent you have after you go after them. for example, if you have one opponent, you just brought your Lighthouse Chronologist to level 7, you end your turn, your opponent goes, then after his turn ends and yours begins, you will get 2 consecutive turns, then it will become his again and the process repeats. If you had 2 opponents you would get to take a turn between each of their turns, because you would go after each opponents end step instead of the next opponent.

December 4, 2012 6:53 p.m.

zandl says... #6

The card's text reads: "At the beginning of each end step, if it's not your turn, take an extra turn after this one."

Simplified meaning: "You take one extra turn after each of your opponent's turns."

December 4, 2012 9:03 p.m.

Rayenous says... #7

Thing to note is that it's not just 'opponent', it's each player.

In team play (some formats, mainly casual ones), both members of a team could have a level 7 Lighthouse Chronologist in play as a lock-out, preventing any player on other teams from taking any turns.

December 5, 2012 8:05 a.m.

zandl says... #8

A Level 7 Lighthouse Chronologist would have no extra benefit in Two-Headed Giant. You would still only receive one extra turn per turn cycle.

If it's your team's turn, it's your turn.

December 5, 2012 9:56 a.m.

linkofhyrule says... #9

what would happen if you have two (or more) Lighthouse Chronologist s in play at level 7+?

December 5, 2012 12:54 p.m.

zandl says... #10

Each would trigger at the end step of your opponent's turns. Each would resolve and you would take 2 extra turns before either your normal turn would start or the next opponent's turn starts.

December 5, 2012 12:56 p.m.

zandl says... #11

Each would trigger at the end step of your opponent's turns. Each would resolve and you would take 2 extra turns before either your normal turn would start or the next opponent's turn starts.

December 5, 2012 12:56 p.m.

zandl says... #12

But if you really get 2 Lighthouse Chronologist s to Level 7 and your opponent did little/nothing to stop it, shouldn't you have already won at that point?

December 5, 2012 12:57 p.m.

This discussion has been closed