Innistrad in D&D 5e

The Blind Eternities forum

Posted on May 6, 2016, 6:17 p.m. by ChiefBell

Wondering if anyone has run a d&d 5e campaign on Innistrad. Any tips or ideas?

Particularly looking for good handouts like maps, pictures, links or books I can read about the lore and the world, and things I can link to the players so they can get a feel for it too.

Basically looking for a way to get a really good feel for the world from a flavour perspective and advice you guys might have.

nayrash5 says... #2

May 6, 2016 6:25 p.m.

xseiber says... #3

You could always incorporate or modify, "The Curse of Strahd" and any Ravenloft settings/stories (both are from D&D) to match the Innistrad atmosphere/feel.

May 6, 2016 7:01 p.m.

alulien says... #4

I DM Pathfinder (3.5e basically) and my current world is based off the MMO EverQuest. I wanted to base my homebrew campaign based on something I was very familiar with that had all sorts of easy references. Problem is everything I found didn't translate well - maps were just wrong (didn't take to being "gridified" well) and I found myself leaning too much on my familiarity which my players do not share. So I instead moved it "forward" in time so it wasn't set at the same time as the game was, but rather in the future. All the references I knew helped create this future world - I have plenty of familiar content to take and modify to be in line with the campaign. Story stuff was the easy part. Maps were hard.

Enter a utility called Dungeon Painter (pyromancers.com iirc) which is a super easy to use basic map editor. I whipped up a 2 session-long dungeon, populated with details (coffins, throne room accoutrements etc.) in like... 2 hours.

Happy to shoot ideas back and forth if you want a sounding board!

May 6, 2016 7:45 p.m.

Egann says... #5

The plane shift guide is the closest I've seen to a canonical conversion. At the moment we only have Zendikar. Appologies; I don't know how to link.

http://media.wizards.com/2016/downloads/magic/Plane%20Shift%20Zendikar.pdf

I imagine SOI will get a plane shift guide in a few months, but it's also possible the Zendikar guide was a one-off.

That said, I don't recommend this. A Log Horizon campaign in 4e this will not be. My group would use a homebrew or Savage Worlds, but in a vacuum, Call of C'thulu is probably the best choice. It's made for this kind of Gothic horror quite literally.

May 6, 2016 8:04 p.m.

AwesomeName says... #6

May 6, 2016 8:54 p.m. Edited.

ChiefBell says... #7

Thanks everyone!

May 7, 2016 2:33 p.m.

This discussion has been closed