Move Over Blue - Gruul Can Storm, Too

Commander / EDH YoshiCline

SCORE: 1 | 9 COMMENTS | 1841 VIEWS | IN 4 FOLDERS


April 11, 2016

Cut // Replacement

Ember Swallower / Hordeling Outburst - Swallower is just too mana intensive for his destruction, so is usually just used as an overcosted conspire enabler. Outburst costs 1 less and gets me two more conspire enablers, and is capable of being conspired. (Plus they're on theme and help Krenko get even more insane)

Demolish / Wreak Havoc - Demolish gets work done, and having options is always a good thing. Wreak Havoc is the same thing except it switches one generic to one green mana, but it can't be countered, and with the number of blue decks running rampant in my meta, that is always a good thing.

Llanowar Elves / Cultivate - Spell ramp, especially in this deck, is superior to mana dorks. It's card advantage, especially with cultivate as it brings lands to my hand so that I'm more likely to draw gas late game.

Elvish Mystic / Harrow - Similar reasoning as cutting Llanowar Elves for Cultivate

Stone Rain / Mwonvuli Acid-Moss - Stone Rain is the generic land destruction spell. Mwonvuli is green instead of red, and is more intensive on colored mana (never a problem in this deck), plus 1 higher cmc, but it also ramps. And if you consider that 3 mana is usually worth destroying a land, then that means the extra mana is going straight towards, sweet, sweet, ramp.

Reclaim / Revive - loses instant speed, costs an extra colorless, and only returns green cards, but by returning to hand I can keep on tempo and grow my storm count.

Realization that my deck is 99 cards and not 100 / Howl of the Horde - while this does decrease the chances of drawing any other card in my deck, it does make my deck legal. And raiding and conspiring this equals four copies of my next spell (the original of which can be conspired as well for a total of 6 copies)