Merieke & Friends

Commander / EDH MULRAH

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Changes for 2022 —Dec. 28, 2021

I am surprised to see I last played this deck over a year ago! It was probably my favorite deck from 2020, but I guess 2021 has been the year of the Commander Cube. When we've played constructed, I've been exploring tribal decks.

With the year coming to a close, I'm looking toward 2022 thinking I want to narrow my focus on tribal decks and revisit old favorites like this one. With that in mind, I am making a number of updates. While there are a couple new cards from the past year I wanted to get in here, the changes are mostly about replacing cards I'd moved to other decks/sets. The biggest change was to remove "meta hate" and random planeswalkers from the deck in favor of a new module of cards that create clone tokens. These cards don't synergize with the flicker effects as well (if at all), and I might miss having ways to deal with tokens, as cloning a 1/1 when there are a hundred of them on the battlefield is not that effective. However, the new cards are more on-theme, and I look forward to seeing how it goes.

The other big change is adding in Chromium, the Mutable as a "mid-power" commander, so the deck can remain playable in my group, which has a rule that we use only mid-power commanders. I suppose nobody would mind if I continued busting out Halfdane (now labeled "suboptimal"), but it's nice to have another option.