Ephara, God of Progress EDH
Commander / EDH
147 VIEWS
June 14, 2015
So, I got some new cards and made some changes. I'm trying to play as less blue as possible since I want to focus it on tokens and such. (And I really like easier mana bases)
Out:
- Evacuation (Worse than Cyclonic Rift.)
- Remand (Great but kinda out of place.)
- Muddle the Mixture (Same as Remand + double blue is kinda hard on the mana.)
- Spell Burst (Kinda underwhelming tbh.)
- Cloudseeder (This card really surprised me for good. However, it's still worse than the new cards I removed it for.)
- Vedalken Aethermage (Not enough things to tutor + with so much draw tutors become less necessary.)
- Island
- Island
In:
- Cyclonic Rift (Better Evacuation. Great against local meta.)
- Cathar's Crusade (Turns tokens into real monsters, adds two devotion.)
- White Sun's Zenith (Cats! Instant speed. And it shuffles itself back into library.)
- Increasing Devotion (A f***k ton of tokens.)
- Elesh Norn, Grand Cenobite (I'm caught in a bad romance with this card.)
- Wayfarer's Bauble (I REALLY need one of this in every single one of my commander decks. It's soooo good!)
- Terrain Generator (Same as Bauble, specially when you're not playing green.)
- Halimar Depths (I can see this one being better than a basic Island. Not sure, tho'.)