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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Rules Q&A
Syndicate Infiltrator
Creature — Vampire Wizard
likasumbody on 5 or more mana values …
3 years ago
Hi, Can you advise how Syndicate Infiltrator ability is triggered? Do you need to have cards in your graveyard that individually have 1, 2, 3, 4 or 5 (for example) CMC? OR does it consider the total mana on a card. i.e. If I have just Unleash the Inferno and a Brokers Veteran in my graveyard, does that sum up to 6 mana and trigger the syndicate?
Thanks!