Combos Browse all Suggest
Legality
| Format | Legality |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Casual | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Limited | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
Conductive Current
Sorcery
This deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead." (Perpetual effects are given to cards permanently regardless of what zone those cards are in and what zone they move to.)