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Tivit, Treasure & Clue Token Acceleration (Primer)

Commander / EDH* Sacrifice Tokens WUB (Esper)

aixe


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Creature (1)


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Tivit, Treasure & Clue Token Acceleration (Primer)

TL;DR

TL;DR End

This deck came about when I saw the obscura commander deck and noticed that the second commander had quite interesting potential. While many people, my playgroup included, noted Tivit for his voting ability, I noticed that he does something else that is quite interesting, namely value producing artifacts, and a lot of them. It really came from two ideas being that you could use Urza to gain 5 blue producing mana rocks, as well as some ideas I had for a Breya deck. In the case of the Breya deck, while I didn't even get close to finishing it, it still felt slow in a way that it could very easily lose fuel. With Tivit gaining both treasures and clues means that you gain a solid value in both additional mana and card draw, which allows the commander to compensate when losing fuel.

The deck also had another important feature, namely that the commander does something similar to Golos in an abstract sense. I had built a Golos deck, that was designed to accelerate and multiple Golos activated ability usage, which had become incredibly fun, but also banned. Alas I went looking for alternatives and finally found something similar.

Enough about the backstory!

The deck plays around 3 concepts, value acceleration & multiplication, valuable payouts and wide artifact payouts. There is also the potential to build differently around wincon payouts, such as stax, pillow fort, planeswalkers, control, angels, demons etc. The only defining parts of the deck are the value multipliers, thus my own payouts, with big splashy creatures and artifact animation, can fairly be substituted for alternatives (though the artifact payouts synergize especially well with the value multipliers)

Now i mentioned value multipliers a lot, and this is the most important part of this deck, so what is it? Essentially it is a variety of cards that multiply the value gained from Tivit. It essentially becomes important because most of these multipliers, also multiply each other.

The most important cards include: academy manufactor, anointed procession, panharmonicon, shimmer dragon, Urza, inspiring statuary, Tezzeret master of the bridge and clock of omens(plus any mana rock, though the best is by far doubling cube)

Additionally there are cards that blink creatures such as: Thassa deep dwelling, soul herder, teleportation circle, conjurers closet, Brago, sword of hearth and home and deadeye navigator

An example of how value is multiplied is: academy manufactor, panharmonicon, anointed procession means 5 of each of food, treasure and clue tokens, which are doubled by anointed procession for 10 of each, and Tivit entering the battlefield for the effect means the vote happens twice, doubling to 20 food, treasures and clues

You could perhaps instead have a teleportation circle, Urza and a panharmonicon. As the blink effect is at end step, you can always have a chance to attack with Tivit, thus in optimal cases, you get 5 tokens from attacking plus 5 from blinking plus an additional five from panharmonicon. With Urza this is 15 tokens that can tap for blue mana, and the clues you get can additional sacrifice to draw cards, even if you tapped them for mana.

Almost all of these multipliers are at a cost of 4 mana or lower, thus you can easily play 1 or 2 before Tivit is cast to multiply both mana and card draw. There are plenty of ways to add spice such as Tezzeret betrayer of flesh, so one clue can be sacrificed for free on each players turn, or Teferis ageless wisdom such that clues draw two cards instead.

Other types of auxiliary cards that play well in the deck, are treasure and clue generators, from different taxing effects. Cards like smother tithe are also affect by all non ETB related multipliers, meaning an academy manufactor and anointed procession, results in 2 food, clue & treasure per card opponents draw unless they pay a quite pricy 2 mana per drawn card. Same principle holds for all types of cards like this which produce clues or treasures, such as monologue tax, life insurance and revel in riches It is worth mentioning treasures will most likely be better in this case as there is a decent chance you will have plenty of clues from Tivit, and considering mana needed per clue is equivalent to two treasures, Tivit will most likely not produce enough treasure on his own.

I mentioned Golos as a deck that can be similar, and this is because this deck can the moment Tivit is played, greatly increase available mana and card draw, in a manner where similar to Golos, you will be able to easily play multiple high mana value cards each turn. additionally, if Tivit dies, playing him again gives a vote on ETB meaning that paying to replay Tivit is seldom entirely bad, especially with many multipliers. Thus the core of this deck serves as a shell which allows for powerful and interesting value multiplication, which can be relatively freely modified with different flavors and twists.

My deck personally plays with cards like cyber drive awakener and marionette master, to really utilize the high volume of disposable artifact tokens I also added some personal pet cards such as Elesh Norn, Avacyn angel of hope and Jin Gitaxias, which are strong and splashy, but don't necessarily represent the main purpose of the deck

Thus concludes this deck primer

Feel very free to write a comment for questions about this deck or eventual suggestions on cards that might be interesting and/or powerful in the deck, and I hope you enjoyed the read!

Authors notes

  • I have taken large amounts of inspiration from other Tivit decks I found, and especially found donkey punch to be my main inspiration to many cards donkey-punch-v10

  • The two things I really wished I could have added into the deck that not within the colors available, are the three non flipping Nicol Bolas planeswalkers as well as green token doubling enchantments, such as doubling season, parallel lives and primal vigor

  • I haven't looked into it yet, but I believe that cards that can copy enchantments and artifacts can be quite valuable as well, such as phyrexian metamorph and sculpting steel

  • Also, don't mind the lands, I don't own any reserved list lands yet, but these can effectively be changed out for double lands which have some way of entering untapped (though fetches play very nicely with scroll rack/sensei's divining top for better card control)

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98% Casual

Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

24 - 0 Mythic Rares

50 - 1 Rares

11 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.56
Tokens Angel 4/4 W w/ Vigilance, Clue, Construct 0/0 C, Copy Clone, Emblem Tezzeret, Betrayer of Flesh, Food, Phyrexian Germ 0/0 B, Servo 1/1 C, Soldier 2/2 W, Treasure
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