Kindred Dominance

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Kindred Dominance

Sorcery

Choose a creature type. Destroy all creatures that are not the chosen type.

DreadKhan on bungo

1 week ago

I'm not super familiar with Zombie decks (and have zero experience with Crime decks), but I think I can spot a few cards that you could probably cut for something better. Brain Pry seems like it'd be embarrassing to cast, I'd cut this unless you want actively bad cards (I keep them in some decks so I know when I'm drawing truly awful, but it's very suboptimal). Crippling Fear seems pretty small when there is Kindred Dominance and even Necromantic Selection, either of these is a much bigger, beefier effect. Diabolic Tutor is not a very good card IMHO, if you have access to large amounts of mana potentially (and you do from multiple sources) Diabolic Revelation is a much bigger, better effect, I like to run it with Emergence Zone. Gravestorm is a pretty uneven card if your Commander isn't out, I'd cut this for Phyrexian Arena, your Commander comes out late and resolving Arena on turn 3 feels amazing, if you miss 2 or 3 free cards you might not even be able to cast Gisa. I feel like I'd run Sadistic Hypnotist over Cabal Therapist, even at 5 mana the effect is so much stronger. I might be missing something with Hunted Bonebrute, it's not a Zombie, and Hunted Horror exists, offering a much stronger political play. I usually like Keen Duelist, but your MV might not be high enough to support this kind of effect, in general you should be regularly walloping your opponent with huge MV stuff to justify this. I guess if you throw in Kindred Dominance and/or Necromantic Selection Duelist gets a bit better, but your MV probably needs to be closer to 4 or this will just give free cards to opponents unless your Commander is out (and people are going to be wiping you a lot I suspect). Unless you throw an Urborg, Tomb of Yawgmoth in I don't know if Oblivion Sower is good enough, ymmv. If you already have it by all means keep it in, but I feel like Urza's Incubator is not a very good card in here? You have a lot of mana requirements, and your zombies aren't especially big overall, I'd switch this for Sceptre of Eternal Glory if possible.

This is a bit out in left field, but can you imagine if you have Zombie Trailblazer out with your Commander and an Amulet of Vigor? That's infinite, right? Not sure if you want infinites or not, just wanted to mention it (because it'd be a sweet combo because you'd still need Haste or your Altar of Dementia, so it'd still be a 'look out next turn!' thing at 3 cards).

Generally I'd say discard effects are a lot less powerful the less of them you use, but I get that you want to commit crimes in here, perhaps you could look into repeatable removal sources? Drana, Kalastria Bloodchief is a budget card that can commit a crime for BB, and if you have extra mana you can also pump Drana while killing off Blockers. You might also try out Transmogrifying Wand, this can commit 3 very useful crimes, 2/4 vanillas are about as useful as floppy carrots in Commander, especially compared to 3 of the best creatures on the board (which you can reanimate I guess, since it's a Destroy effect). There is always good old Royal Assassin, this is SO MUCH better than Urza's Glasses in practice, and it's only BB more to make a gigantic impact on the board.

Here's some stuff you might consider adding, Night's Whisper is a very good low-to-the-ground card draw effect, as is Sign in Blood, both can help you get your Commander out on time more consistently. Sign can even be used to finish off a vulnerable opponent in a pinch. You also might be curious about War Room and Bonders' Enclave, both are lands that can draw, very useful with Urborg, Tomb of Yawgmoth.

Sorry if I missed some synergies, I like the idea of this deck but am a bit agog at how much this Commander can do if properly supported, Ward seems like major overkill! Have fun out there!

SufferFromEDHD on

2 months ago

Changeling Outcast solid rat.

Species Specialist serious card draw.

Crippling Fear/Kindred Dominance tribal destruction.

Haunting Voyage tribal reanimation.

Cover of Darkness tribal evasion.

Deserted Temple utility.

Vesuva utility/Inkmoth #2

Jet Medallion ramp.

Gate to Phyrexia artifact destruction in

Contamination control.

Shield_of_Aiur on Rakdos Demon Experiment

3 months ago

Thanks for the card recs lil_cheez. Some of them were already in my maybeboard, but I completely forgot about Rakdos Locket. That'll be a great thing in the toolbox for sure, and fits the flavor as well.

As for Kindred Dominance...it's great in flavor and theory, but there's going to be a mix of demons, devils, and maybe even tieflings and imps. It's part of why I'm worried about Inner Demon, devils aren't demons, but I justified it in the current draft because of it being silly and on-theme. So for now, there are just other one-sided board wipes such as Dread Cacodemon, but I can't really justify In Garruk's Wake...

lil_cheez on Rakdos Demon Experiment

3 months ago

Kindred Dominance is a wipe with demons on the art too!

NV_1980 on The First Sliver

5 months ago

It's missing some tribal staple cards that will really make a difference in a pinch. Most notably I'd reference Herald's Horn, Kindred Dominance, Mana Echoes (can go infinite with Sliver Queen), Patriarch's Bidding and Kindred Discovery. Maybe Reflections of Littjara as well. Heroic Intervention would be a nice wipe-prevention spell (next to Teferi's Protection).

Quicksilver2785 on Marrow-Gnawer Goes Wide

6 months ago

I know you are going more budget with this but figured I could suggest a few Rats or cards that help a chosen creature type: Ashcoat of the Shadow Swarm, Lord Skitter, Sewer King, Ratcatcher, Karumonix, the Rat King, Twisted Sewer-Witch, Skemfar Shadowsage, Kindred Dominance, Haunting Voyage, Crippling Fear, Aphetto Dredging.

Belfore on Urza, Lord High Artificer

7 months ago

Kindred Dominance, Tsabo's Decree. Might be better board wipes for you to use agains said decks, you could use some Graveyard hate especially against a zombie deck. Just a few quick thoughts.

Tsukimi on Alela draw-go faerie fun!

7 months ago

Came here from reddit, I know you said you are looking for cuta but I have found that I really struggle to make cuts without seeing what better/more fun replacements would look like. Seeing better or more fun options makes cuts easier imo.

Alela's Huge Goads is my Alela deck and there's lots of fun pieces from there I would suggest, but you should take a look and see what feels fun to you! Cheap instants, especially ones that draw cards like Corrupted Conviction or Village Rites are both great because they make you a Faerie, draw two cards, and only cost one mana. I had tried a few different things with Alela, but low CMC instants really make the deck fun and allow you to put out a fairy each turn. To that effect, there's a lot of expensive cards CMCwise I would cut here like Faerie Slumber Party and Kindred Dominance. I had both in my starting list but expensive sorceries don't jive well with Alela and usually just kind of get in the way.k if you'd like any other suggestions!

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