Combos Browse all Suggest
- Coat of Arms + Myr Incubator
- Changeling Hero + Coat of Arms
- Coat of Arms + Elvish Promenade
- Coat of Arms + Devoted Druid
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Dandan | Legal |
Duel Commander | Legal |
Highlander | Legal |
Judge's Tower | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Coat of Arms
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Charger27 on Chatterfang, Golgari goes Nuts
1 month ago
Hi! Huge squirrel fan here, love the decklist. I haven't been playing MTG for very long.
I was wondering what you would think about running Coat of Arms instead of Vanquisher's Banner. I understand the need for card draw, but as far as I can tell, there are not that many squirrel type creatures in the deck (only 6 total, which does include the commander, so i guess that does count for more).
HeavenlyAxe on
1 month ago
Hey Indie,
First off I really like the lands you have assembled and the suggestions from SufferFromEDHD are all good.
You are definitely going to want an artifact ramp package.
Sol Ring, Mana Crypt, Arcane Signet, Fellwar Stone, Gilded Lotus, Thran Dynamo
Special Mention to Nyx Lotus, it could be good being in mono black. and Jeweled Lotus, pays for your commander for free on turn 1 even.
Sword of the Animist is not bad ramp at all and buffs yours rats
Commander's Plate might be cute.
Liliana of the Dark Realms, makes sure you always get a land drop and could make your swamps tap for four.
Chittering Witch if your playing with more opponents.
Crypt Ghast is sort of ramp, but doubles your swamps. Very good in mono black.
Dauthi Voidwalker is not on theme at all but is just sooo much value in a two cost card I have to recommend it.
God-Eternal Bontu is excellent draw power in the right situation.
Dont forget you can run any number of Relentless Rats
Gray Merchant of Asphodel will heal you up a lot and hurt your opponents
Krav, the Unredeemed is also great card draw.
Yawgmoth, Thran Physician, has card draw, removal, and proliferate all on one card
Deadly Rollick, potentially free removal
Defile, cheap good removal
Thrilling Encore saves you from a board wipe or lets you bring everything back after sacrificing it all to like God-Eternal Bontu
Phyrexian Arena some ok card draw.
Bojuka Bog if you are worried about graveyards
Mutilate, a good board wipe in mono black
Night's Whisper, Read the Bones, Sign in Blood, are a great draw package for mono black
Toxic Deluge a great board wipe for when things need resetting, and you could follow with Thrilling Encore and get it all back
Syphon Mind is great draw if your playing with more players
Victimize - is really really strong, get rid of one weak thing for two of your best things
Yawgmoth's Will - lets you treat your graveyard like your hand for a turn
Lord Skitter, Sewer King makes rats
Marrow-Gnawer - lets you make lots of rats
Infectious Inquiry - good draw and gives poison
Ogre Slumlord - makes rats when your creatures or your opponents creatures die.
Tangled Colony - if your opponent has to block it or it dies to like Blasphemous Act will make you rats
Vraska's Fall removal and poison counter
Drown in Ichor removal and poison
Bontu's Monument all your creatures cost less
Rat Colony can have any number and they buff themselves, and cost less mana than Relentless Rats
Typhoid Rats deathtouch rat opponents wont want to block
Crypt Rats can board wipe but can also win the game if you give it infect, doesnt work with your commander because toxic specifies combat damage but does work if you give it infect and deal damage with it's ability.
Ratcatcher tutors rats, and gives you card advantage
Ashcoat of the Shadow Swarm - buffs your rats and lets you get rats back
Wave of Rats has blitz and reanimates itself
Ink-Eyes, Servant of Oni rat that steals opponents stuff
Nashi, Moon Sage's Scion rat that steals opponents stuff
Adaptive Automaton is a rat and buffs rats
Okiba-Gang Shinobi rat makes opponents discard and has ninjutsu
Filth gives all your rats swampwalk pairs well with Urborg, Tomb of Yawgmoth
Dark Ritual lets your get a head start or some extra mana a turn you need it
Tainted Strike instant speed infect, funny in multiplayer because you can use it on anyone's creatures.
Phyresis Outbreak gives poison and might kill opponents creatures
Feed the Swarm enchantment removal in black
Vat Emergence gets a creature back and proliferates
Spread the Sickness destroys a creatures and proliferates
Pact of the Serpent strong tribal card draw
Living Death swap graveyards with battlefields, great after sacrificing your whole board to draw cards
Skullclamp sack small rats for card draw
Thrumming Stone if you go the Relentless Rats or Rat Colony route
Coat of Arms your rats will be huge
Bolas's Citadel this card is dumb lol, lots of casting power and then you hit Gray Merchant of Asphodel and keep going lol
Icon of Ancestry kinda draw buffs rats...is ok
Contagion Engine proliferate twice each time you activate
Eldrazi Monument gives creatures flying indestructible and +1/+1
Grafted Exoskeleton gives a creature infect, great with Crypt Rats
Sword of Truth and Justice proliferate sword
Bad Moon buff all black creatures, opponents too
Phyresis gives infect again good with Crypt Rats
Greed card draw
Vraska, Betrayal's Sting proliferate planes walker
I know that's a lot but hopefully gave you some ideas to work with!
Profet93 on Steppen Ratchet
2 months ago
OK got you, that helps me. To stay on theme, Pact of the Serpent for card draw?
Is Coat of Arms appropriate for your theme or is it too winmore for your taste?
Perhaps a Murderous Rider > Murder? While not a rat, it is more flexible and even has a creature mode than can be used for your sacrifice spells. It also hits PW
Deserted Temple - Untap coffers and politics?
Malakir Rebirth Flip - To bring back your commander/bypass commander tax while getting another ETB value out of him. Imagine the leader of the horde rising from the dead if oyu will
Would a Skullclamp be out of the question?
I hope the suggestions I'm giving aren't too mainstream and apologize in advance if they are.
luizfpa on Skitter Budget Rats
3 months ago
The deck looks good for casual play, though you should consider removing most or all of the Rat Colonies. Since you do not have most of the high-sinergy cards, such as Thrumming Stone, maybe your deck would benefit from more of the utility rats and rats with deathtouch or other form of evasion. For exemple, if I were you, I'd include Tangled Colony as it turns Crypt Rats (already in your deck) into a really uneven boardwipe.
Also, it is important to remember that any shapeshifter with "changeling" is also a rat and there are some good black ones with deathtouch or unblockable.
If you want to up the discard angle, you may include Locust Miser and Nezumi Bone-Reader. This last one goes great together with cards such as Syr Konrad, the Grim. Keeping the oponent's hands in check is a good way to build your boardstate without disruption.
Finally, the deck could benefit of more anthem effects, such as Bad Moon or Coat of Arms, and enchantment removal, such as Debt to the Kami or Bone Shards. Unfortunatelly, black does not have reliable ways for dealing with artifacts.
Doombeard1984 on Slivers Everywhere
4 months ago
Hello there. +1 for a fellow denizen of the Hive.
Just a couple questions/suggestions.
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Whilst Survival of the Fittest is an amazing card, is it really that useful considering your commander can literally tutor ever creature in your deck? Feels like, whilst a lovely flex of a card, seems a little redundant considering you have an ability in the command zone, which also doesnt mean you need to discard a creature as well. Maybe worth looking at something like a Training Grounds to reduce the cost of Sliver Overlord's ability.
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You are pretty light on interaction. As a Sliver player you are likely going to be targetted lol. I know that pain. You also dont have much in the way of spot removal. I kind of feel that there is an oversaturation of Slivers in the deck, that maybe arent necessarily needed. Looking at removal, protection (Teferi's Protection and other cards like Heroic Intervention), and you could also consider counter magic maybe.
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Knowing how you are looking to win ould make it much easier to offer suggestions on your brood. Are you looking to go wide, combo win?
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Patriarch's Bidding is another really good reccursion spell which you are much more likely to benefit from than others.
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Coat of Arms is scary against any other Tribal/Typal deck. Do you need it when you have Sliver Legion?
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Cover of Darkness seems redundant when you have Shifting Sliver which is just better for you.
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I am a big fan of Blasphemous Act in combination with Spiteful Sliver. Can genuinely be a win con in itself. Especially against those opponents using things preventing you from attacking or going full send attack.
Hope this helps, and feel free to pop over and visit my hive anytime
Hypersayia9001 on Kykar Copies
5 months ago
If your plan is to flood the board with tokens and such, might I suggest Coat of Arms?
king-saproling on anim pakal, thousand gnomes
5 months ago
You might like these: Rosie Cotton of South Lane, Coat of Arms, Odric's Outrider, Breath of Fury,
YorkshireSamurai on There’s only one Sliver Overlord
7 months ago
Greetings good sir! Thank you for the idea.
Guardian Project is a very good suggestion. The reason I run Lifecrafter's Bestiary is for the scry as it works with things like Herald's Horn.
Rhystic Study (along with Guardian Project) are somethings I run in other decks so I'm keen to diversify. Black Market Connections also ramps with the treasure and makes shapeshifting Slivers so I do like it.
Obilterate is a card I've always had a affinity for so that's why it's in over another wrath effect. Plus it's foil and can't be countered.
Virulent Sliver is there for the incidental poison and also because I need cheap early Slivers to turn into mana dorks(same with Muscle Sliver).
Intruder Alarm is something a few people have suggested and may just have to be added. I keep Chromatic Lantern out (it was in before) because the mana base is already good and I don't like rocks that can be easily destroyed. Harmonic Sliver can be a double-edged sword.
Coat of Arms is something I've recently thought about taking out for sure. It stays because it came with the original box and is easy to cast. (Call it nostalgia).
Sedge Sliver is an excellent suggestion. I'll be making space for that (might be Coat of Arms tbh).
Thank you for the suggestions. I'll take them on board and go check out your deck.
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