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Said on Control Zur...


mmcgeach Funny story, a few days ago a guy looked for me on my LGS and asked me if I was ''the Zur guy'' kkk...After I loled, I said that yes I'm indeed who he was looking for, he asked then if I still had my list, I said no, as I really do not have it anymore, but I recommended yours, saying it was the best control Zur list online (legit title). =]

January 29, 2019 4:12 p.m.

Said on Control Zur...


FelixMortem I'm not the list owner, but no, because Solitary Confinement does that already by itself. Especially considering those two enchantments are basically worthless on their own.

January 29, 2019 3:12 p.m. Edited.

Said on Control Zur...


deakmana Good players know how to get out of Arcane Lab + Counters situation, simply by breaking it twice in the same turn, as you will be unable to protect it more than once.

In any case, I would find ok to cut Thought Vessel if, and only if, you run expedition map, which this list does not.

In my Zur I favored expedition map on the slot over Thought Vessel because I like the possibility of tutoring Hall of the Bandit Lord and Cavern of Souls .

January 29, 2019 3:06 p.m. Edited.

Said on Control Zur...


mmcgeach Try the lands, I'm 100% sure they are worth their drawbacks, it's an almost free turn 2 Zur consistency increase, and a significant one.

January 29, 2019 2:30 p.m.




Adaptive Storm Jhoira (ASJ)

Commander / EDH VelvetVendetta


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