Daily Draft Debate - GureiSeion's Team
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805 COMMENTS | 450 VIEWS
Pack 1, Pick 2 —June 24, 2013
Renounce the Guilds
There's still half a day left and I'm more than ready and willing to change my vote if someone can convince me that some other card is more useful by far and a way a better pick.
I hope this isn't just going to be people popping in once every 24 hours and just casting their vote without reading or contributing anything to the comments because in something like this the discussion is far more important then the actual voting.
June 23, 2013 5:10 p.m.
There just isn't much to discuss at this junction. We currently have 0 cards and everybody recognizes that ready/willing is the best pick from this pack as it currently stands.
June 23, 2013 5:18 p.m.
reading through these posts gave me a good laugh. first zephyrkey double posts and apologized. then Supersun double posts and says the exact same thing. then i get to supersun's next post with the puns... ahh... ok
so, i personally think that junk or brozhov is the best color combo and can be extremely powerful if we have the right cards, but i guess it does just come down to whats open and whats not.
June 23, 2013 5:23 p.m.
GureiSeion says... #6
Yeah, we're not even at a point yet where we can try reading what others may be doing.
June 23, 2013 5:44 p.m.
Honestly, thinking over the DMG > DMG > DMG cards Naya might be a very strong choice.
People tend to avoid Naya in DMG > GTC > RTR because 2 of your 3 guilds are hotly contested guilds in GTC while your RTR pack will probably be pretty lackluster unless you set up really well with populate and get lucky.
With just DMG > DMG > DMG though, honestly Naya just has some pretty amazing stand alone cards which is probably what the name of the game will be in this draft.
...just don't plan on a Gatekeeper strategy with Naya unless you score a ton of the red ones.
June 23, 2013 5:45 p.m.
hmm... thats also a possibility. so we should aim for naya, brozhov, or junk. so white is definite? those are pretty similar colors
June 23, 2013 5:51 p.m.
I like it. the three different choices keep us broad in strategy, but relatively simple in card and color choice.
June 23, 2013 5:58 p.m.
Don't forget Bant, you can get some pretty awesome fliers in DGM
June 23, 2013 6:11 p.m.
GureiSeion says... #14
Looks like we've still got Ready / Willing in the lead. No arguments here over a solid white split card when it'd be in all the shard colors we have hope for.
As for the recent slow loading issues (if you've been feeling it), it's an issue currently being looked into by the tech guys.
June 23, 2013 8:59 p.m.
ChiefWannaHacka says... #15
I'm still pretty green on the sending signals thing. The way I see it the first couple picks should just be the best cards available no? That leaves us with the Ready / Willing or Far / Away. I personally feel like Ready / Willing gives us a very game changing combat trick, that can break a stalled board. Far / Away has a more visible immediate impact, but one I feel may sometimes not be enough. I guess that means I'm ready and willing to submit my pick (Yes laugh at my corny jokes!!).
+1 Ready / Willing
kanofudo says... #1
I'm going to have to agree. Looking through the rest of the cards on the list, Ready/Willing is really the only card I can see always being happy to draw. It's cheap, powerful, and can change a game when used right.
+1 Ready/Willing
June 23, 2013 5:12 a.m.