New Tarkir Elder Dragons

Custom Cards forum

Posted on Aug. 9, 2022, 6:08 p.m. by TheOfficialCreator

Inspired by a challenge in the main custom cards thread by TypicalTimmy, I decided to make a new cycle of the Dragonlords from Tarkir, each one adding a new color to merge with the khans.

Atarka

Dromoka

Ojutai

Kolaghan

Silumgar

I am aware that these cards are a bit pushed, so I am open to feedback, lol.

Also. Not all of you are familiar with my existing word so here is a quick explanation of the mindburst keyword.

Mindburst Keyword Reference Show

Let me know what y'all think!! ^u^

TypicalTimmy says... #2

That flavor text on Kolaghan.

Holy shit!

August 9, 2022 6:15 p.m.

TypicalTimmy haha thanks! Sometimes I get a good line or two out.

August 9, 2022 6:17 p.m.

TypicalTimmy says... #4

Were Atarka, Dromoka and Ojutai rendered off of one of those new AI programs that are cropping up lately?

Aside from that,

Atarka seems super fun but hella busted in a Dragon tribal deck.

Dromoka, I hate to say, feels a little underwhelming. You see, power less than 5 means 1, 2, 3 & 4. Having trample on a power 2 or 3 really doesn't do anything, and in most games even 4 isn't enough. So it feels like because her power is 5, what seems like a really cool ability actually washes out in actual gameplay. Maybe have her cost or perhaps another combination of colors, and have her enter with X +1/+1 counters on perhaps a 2/3 body. Now, the more you pay, the better the rest of you boardstate becomes. And it opens you up to +1/+1 counter synergy. Abzan is extremely good at going both tall and wide at the same time, and this would really exemplify that.

Ojutai is really well thought-out and nicely designed.

Kolaghan is just amazing.

And Silumgar is probably the best designed.

August 9, 2022 11:02 p.m. Edited.

Stardragon says... #5

I love all of these though if you wish here my worthless 2 cents

I agree with TypicalTimmy on Dromoka that it feel unwheleming plus I feel that the Abzan (the Clan not the color scheme) care more for toughness than for power so maybe make her a 4/6 and her ability say creatures with toughness less than Dromoka have Vigilance and Trample?


As for Atarka she maybe a little too powerful in dragon deck maybe make focus on creature with power four or greater since temur like those (a minor improvement since like 97% of dragons are 4 or higher) and instead of counters make it a firebreathing effect?, instead of just creatures maybe something like this

"Whenever you draw a card dragons you control gain +1/+0 until the end of the turn"

"Whenever a creature with power four or greater enters the battlefield under your control draw a card than discard a card, if this creature was cast from your hand instead Scry 1 and Draw a card" this way if you cheat a monster onto the field you still get the draw but you have to discard, but if you cast it from your hand it rewards you with more utility (you have blue use more of it). I think that this will make her a little more balanced but still very powerful


The only small thing I have with Kolaghan is that it has deathtouch as a 4/3 hasty flier I don't think it all have many chances to utlize deathtouch why not make super aggressive and instead give it flying and haste and "Whenever Kolaghan attacks deal 2 (how many you feel is right I'd personally say not more than 3 and even that a lot) to target creature or planeswalkers (this is not a may ability, as his other effect hits you as well might as make him shock you if there's no other targets)


For Silumgar really I'd take off a -1/-1 counter and make them enter with 2 or maybe only 1 of them instead of three as thats a bit harsh seeing as there many other spells that let you take shit from graveyards without such a heavy downside (yes ik it a ETB and that can Abused but i feel with that many counters it will only be adbused for the mill effect), and more for ONLY for flavor and not for practical use (though there is some practical use for it) and that's making the creature you bring back zombies since the sultai were necromancers first and foremost. Also what is Mindburst? I can only find a card named Mind Burst and not an ability?. Pls explain what it is and how often it can be activated?


My only complaint with Ojutai is the same with Silumgar what is mindburst? other than that it's a fine card not broken or underpowered

August 10, 2022 2:03 a.m.

TypicalTimmy yes, they were. I couldn't find any good art off deviantart so I just popped open my handy Wombo and plugged in a prompt, lol.

And yes, that's a grand idea for Dromoka! I was just going over these cards yesterday after giving them time to settle, and Dromoka stuck out to me as the worst.

Stardragon Yes most definitely. I think that making it less-than toughness would keep to the Abzan theme without changing the card too much.

As far as the proposed Atarka changes, I like them, but I do think the extended draw clause is a bit much and while I get why it exists, I think I'll just go for the draw and discard effect. The fire breathing and power 4 or greater effect are great changes though. I'll definitely utilize that.

Kolaghan's change is also great, though I feel I must justify the inclusion of deathtouch: since Kolaghan is somewhat smaller than the other dragons in this set, I wanted him to be able to take those guys out. But the damage upon attack accomplishes this same effect so I'm not too worried about it.

The Silumgar changes are fine as well, I suppose getting some random stuff shouldn't be punished as much as I did on the original card. I'll probably go for one -1/-1 and turning it into a zombie.

And finally, mindburst is keyworded Curiosity. It appears on a lot of my designs so I dont put reminder text on my larger cards that use it, probably one of my more annoying traits ^^"

But thank you all for the amazing feedback! I'll make the changes today.

August 10, 2022 8:49 a.m.

TypicalTimmy Stardragon

Updated Atarka Show

Updated Dromoka Show

Updated Kolaghan Show

Updated Silumgar Show

Hope those are a bit better!

August 10, 2022 11:42 a.m.

Stardragon says... #8

Much better i love how you melded both mine and timmy's ideas for Dromoka together I'd say Artaka (My personal favorite as im a temur player) and Siumgar are the most powerful. While Kologan and Dromoka are the most balanced and Ojutai is the weakest (This is all in a Void mind you not in a Deck) and I play EDH exclusively so idk about other formats.

But my reasons are that you don't need to build around Artarka or Silumgar's abilities for them to be good there color scheme already will have you doing most of that due to they nature as those colors

Kologan and Dromoka need a it of a work around but you still don't need to build a entire deck around them for them to work.

Ojutai is the only one that needs a deck built around it for it to shine but if you do it will just as powerful as the others

All around I'd say these are great Khans Dragons.

August 10, 2022 12:07 p.m.

Stardragon says... #9

Also with Kolgan's attack ability only Artarka would be able to survive a attack with one toughness (the burn ability and the attack), Dromoka could also if you pumped her up enough.

Artarka is the dragon to beat stat wise, as stated above Kolgan just need one more point in power or such (and this is Mardu there are plenty of ways to make that happen from Anthems to damage doublers or attacking buff),

Dromoka can by pumping her up enough (and if did you that most creatures you would have would now have Vigilance and Trample as have 8 or more toughness is not common outside of Big Butt decks)

Silmugar has deathtouch and it can deal with Artarka that way

Ojutai again is the only odd one out unless you use enchantments or combat tricks to buff it, it really can't do anything to Artarka (so i guess it's in the same boat as Kologan but need more to work to pull it off)

Again this all just in a void ik what jeskai can do if able and ik it feel like I'm bashing Ojutai but im just stating what I see and I really do like it's design

August 10, 2022 12:31 p.m.

Stardragon I wanted Ojutai to be able to deal with threats in either a delaying fashion or little bursts, which it can do both.

Essentially, Ojutai may not be able to take out Atarka unless you cast 4 noncreature spells and attack, but until then you can always use the tap ability :D

August 10, 2022 12:38 p.m.

Stardragon says... #11

true but Ojutai's tap ability doesn't negate the attack as Artarka is already tapped and attacking she just won't be able to untap next turn. I was talking about in a void if somehow artarka was able to attack (it's jeskai she shouldn't be able to but just incase she does) ik the answer is to Turn to Frog her than turn her into frog legs. But i just want that out there.

August 10, 2022 12:51 p.m. Edited.

Ah, I get that :)

August 10, 2022 12:52 p.m.

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