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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Squee's Revenge
Sorcery
Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
wallisface on coinflip funy modern aggro
10 months ago
Some thoughts:
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the deck is not currently Modern legal. Krark, the Thumbless, Okaun, Eye of Chaos, Squee's Revenge, and Goblin Bomb are all not legal cards in Modern.
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you should always aim to get your deck down to 60 cards. 73 is a big margin over this and will make your deck faar more inconsistent/weaker.
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most decks typically can’t justify running more than 3-4 cards costing 4 mana, and run nothing above this cost. You’ve got a whopping 11 cards costing 4-or-more, which is going to make your deck run really slowly/clumsily.
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22 lands is faaar too low - especially as this is the same as running only 18 lands in a 60 card deck. Even with a lower mana curve, your deck likely needs 24 lands for a 60 card build minimum (that equates to 29 in 73 cards).
lucksterluke16 on Flipping the Odds - A Coin Flip Story
2 years ago
I'm sure you probably looked up every coin flip card already but here are a few I don't see in your list in case you missed them:
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Karplusan Minotaur - Cumulative upkeep means on each of your upkeeps its one extra flip (so 1 flip on the 1st upkeep, 2 flips on the 2nd, etc) so this can get you a ton of coin flips pretty easily.
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Scoria Wurm - Not that exciting, but its a cheap threat that you could hopefully keep alive longer with Krark's Thumb
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Mirror March - This can get out of hand really quickly, and there's basically no downside to losing flips
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Yusri, Fortune's Flame - Designed to be a commander, but it's a solid card to include in the 99 as well
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Goblin Traprunner - Tons of easy flips with no downsides
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Squee's Revenge - Can be a huge card draw
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Planar Chaos - This one can be a bit annoying and might only be good if you also have Krark's Thumb, but it lets you play more controlling
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Krark, the Thumbless - Similar to Planar Chaos, use at your own risk
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Frenetic Efreet and Frenetic Sliver - A single card that lets you flip as many coins as you want (you can activate the ability as many times as you want before you let any of the activations resolve, and then even if he dies you still flip all the coins)
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Puppet's Verdict - A sweeper that let's you control what to kill if you can manipulate the flip
As for other cards that I think could fit the strategy of the deck, I would focus on ways to multiply your other effects (extra upkeep steps, copying your permanents, doubling your abilities, etc). Here's some ideas:
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Paradox Haze - Get an extra upkeep step to double the effects of cards like Goblin Bomb, Karplusan Minotaur, etc
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Spark Double and Sakashima of a Thousand Faces - Let's you copy your commanders and the copy won't be legendary so you get to keep both
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Seize the Day Extra combat means you can attack twice, but more importantly the combat trigger abilities on your commanders trigger twice
Other random things:
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Treasure Nabber Easy way to get some mana fixing and ramp since you get to use all your opponents mana artifacts
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Temur Battle Rage Helps get that lethal attack in with Okaun, Eye of Chaos
GoodLuckGuy on Insert Coin To Play [Primer]
5 years ago
They're both for Laboratory Maniac . When you draw your deck with Squee's Revenge or Frenetic Efreet , Flash being in your deck means that you don't need any prior setup to win with lab-man; you draw into both, then flash him out right before your last draw for a free win. I'd HIGHLY recommend adding it.
Winding Canyons isn't 100% necessary, but it's a strong utility land that also does what the other flash enablers do for you. Although with these new spoilers, Emergence Zone seems better.
Toopah on Okaun // Zndrsplt
5 years ago
Maybe add these to ensure your get krak's: Reshape , Tezzeret the Seeker , Tinker , Transmute Artifact , Trophy Mage ,
More coins:
Chaotic Goo
,
Crazed Firecat
,
Desperate Gambit
,
Game of Chaos
,
Frenetic Efreet
,
Goblin Bangchuckers
,
Goblin Kaboomist
,
Impulsive Maneuvers
,
Karplusan Minotaur
,
Mijae Djinn
,
Mirror March
,
Risky Move
,
Scoria Wurm
,
Squee's Revenge
,
Volatile Rig
,
, , , , , , , , ,, , , , , .
also Warp World cuz that card is chaos or Eternal Dominion to steal cards.
Maybe not Omen Machine since your blue commander wont allow you to draw off of coins.
SynergyBuild on
5 years ago
Sorry! I have been off since the 22nd until today, so here is a Christmas Present!
I think I actually showed you these drops:
Tide of War, Scrambleverse, Warp World, Risky Move, Grip of Chaos, Savage Beating, Chandra's Ignition, Mystic Retrieval, Wild Ricochet, Fury Storm, Wild Wurm, Molten Sentry, Ral Zarek, Helm of the Host, Bottle of Suleiman, Crooked Scales, Sorcerer's Strongbox, Fatespinner, Search for Azcanta Flip, Twincast, Reverberate, Reshape, Counterflux, Squee's Revenge, Chaos Wand, Goblin Lyre, Fling, Chaotic Strike, Aleatory, Winter Sky, Fighting Chance.
DrkNinja on
5 years ago
Look I think you need to commit to the coin flipping or to being competitive, I don't think you can do both here. With that in mind...
- Fiery Gambit
- Stitch in Time
- Chance Encounter
- Karplusan Minotaur
- Planar Chaos
- Squee's Revenge
- Game of Chaos
- Boompile
- Tide of War
- Goblin Bomb
- Desperate Gambit
- Fighting Chance
- Mana Clash
- Winter Sky
- Disrupt Decorum
- Two-Headed Giant
- Goblin Kaboomist
And if you really just want PURE chaos... Like possibly not winning you the game type chaos, Grip of Chaos
SynergyBuild on
5 years ago
Hey if you are playing casually, it doesn't really matter.
Drops for casual fun:
Tide of War, Scrambleverse, Warp World, Risky Move, Grip of Chaos, Savage Beating, Chandra's Ignition, Mystic Retrieval, Wild Ricochet, Fury Storm, Wild Wurm, Molten Sentry, Ral Zarek, Helm of the Host, Bottle of Suleiman, Crooked Scales, Sorcerer's Strongbox, Fatespinner, Search for Azcanta Flip, Twincast, Reverberate, Reshape, Counterflux, Squee's Revenge, Chaos Wand, Goblin Lyre, Fling, Chaotic Strike, Aleatory, Winter Sky, Fighting Chance, Mana Clash.
jonny909090 on True legends make their own rules
5 years ago
What about this. Take out the 3 Helm of the Host, 1 Squee's Revenge and 1 Game of Chaos.
And replace them with 2 Krark's Thumb and 3 Cyclonic Rift