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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Spike Hatcher
Creature — Spike
Spike Hatcher enters the battlefield with six +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
ClockworkSwordfish on
3 years ago
A good trick for getting more punch out of Gyrus is to run guys who have more power than their printed stats might indicate. For instance, Arcbound Overseer has 0 power when he's in the graveyard, but as soon as you return him, he's attacking for 6! Other examples include Clockwork Dragon, Drakestown Forgotten, Nighthowler, Sewer Nemesis, Thought Gorger, Ignition Team, Crovax the Cursed, Spike Hatcher, Naya Soulbeast and Workhorse. Your opponents will be surprised how often "2 or less" won't feel like it!
Other cards that fit your general strategy include Grenzo, Dungeon Warden and Unearth, which can return a lot of the same cards as Gyrus. You might also want more removal, such as Bone Shredder, Ravenous Baboons and Garza's Assassin. Good luck!
kirox317 on Invincible Under the Sun 天下無双
6 years ago
Some suggestions:Archetype of Endurance, Ghoultree, Goliath Spider, Krosan Cloudscraper, Liege of the Tangle, Living Hive, Myojin of Life's Web, Naya Soulbeast, Polyraptor, Skarrg Goliath, Spike Hatcher, Stonehoof Chieftain, Terastodon, Vorinclex, Voice of Hunger, World Breaker, Worldspine Wurm, Allosaurus Rider, Caller of the Pack, Gaea's Revenge, Garruk's Horde, Kalonian Twingrove, Sandsteppe Mastodon, Sekki, Seasons' Guide, Siege Behemoth, Thorn Elemental, Tornado Elemental, Verdant Sun's Avatar, Woodfall Primus
bushido_man96 on Trostani
6 years ago
Thought of another card that would fit your theme well: Arachnogenesis. Just what you want, I think.
I think I'd get rid of spells like Reap What Is Sown and Common Bond. I don't think they will do enough for you, and other spells, even utility or removal, would serve you better. Replacing one of them with Ley Line would be better, although that card allows everyone to add counters to creatures, so approach that one with some caution. Cards that would do what Reap What Is Sown and Common Bond, and can be repeatable, are the Spikes, like Spike Feeder, Spike Tiller, Spike Worker, Spike Colony, Spike Hatcher, Spike Weaver (repeatable fog effect there), Spike Breeder (use counters to make token creatures....that's sweet for this deck!), Spike Soldier, and lastly, Spike Drone to round them all out. Now, you don't necessarily need all of them, but several of them could fill slots in your deck, and be 2-for-1 deals.