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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Inspirit
Instant
Untap target creature. It gets +2/+4 until end of turn.
mrdehring on Wind Fury
3 years ago
I agree with epajula, artifact based ramp is a pretty good way to go. Here are a few suggestions on cards to cut for ramp.
Slow removal - Chant of the Skifsang , Time of Ice and Encrust . I can see the use on Encrust because it is flexible to artifacts.
Creature Auras - On Serra's Wings and Commander's Authority . With the limited number of creatures I don't know if there are good places for these to go.
Personal Sanctuary - I don't see a lot of ways that you are damaging yourself on your turn so this piece doesn't seem needed.
Inspirit - I can see that you want to untap and block to Fog a creature, but this is very conditional and probably not needed.
Good luck with this unique style deck. I like the idea and want to see how it plays when you are done.