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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Martial Coup
Sorcery
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
nuperokaso on Bant Exalted Alara
1 week ago
- Don't play Borderposts. They offer no benefit for you, but opponent may destroy them with artifact hate. You also risk having an opening hand without basic lands, making them unplayable. Play Arcane Sanctum and Jungle Shrine instead.
- Add 2 Elspeth, Knight-Errant. It gives you an evasion against repeated blockers such as Sprouting Thrinax and also can itself provide repeated blockers. The +3+/+3 bonus doubles with Rafiq and Finest Hour.
- Your sideboard is bad. There is no reason to play Call to Heel when you can play Hindering Light. You don't have any enters-the-battlefield effects, so you never want to return your own creatures to hand when you can leave them on the battlefield. You have no answer to the Martial Coup.
- Check Cascade - Shards of Alara Block - an actual constructed deck from that era. It would destroy you hard with all the card advantage. Your deck also has problems with instant removal, since you always attack with only one creature.
omnath_or_azusa on How to set card mana …
10 months ago
Hello,
I wanted to ask how to set the mana value of a card in a deck list. This way cards with a flexible mana value can be sorted correctly when organizing cards based on converted cost. I have seen other users do this but I forgot what decks had this setup. An example would be having Martial Coup set with cmc 7 so it always sorts correctly.
Angel_Zero on Oops All Board Wipes
11 months ago
no Martial Coup? Blot Out the Sky? Phyrexian Rebirth, White Sun's Twilight?
DawnsRayofLight on Jetmir's Myriad Debauchery
1 year ago
seems strong, running stax for some control and using jetmir as a buff to win.
given the mana curve, you could manage a bit more with 32-33 lands and run more 1 drop mana guys.
Removal will be helpful, Path to Exile, Swords to Plowshares, Generous Gift, Beast Within, Winds of Abandon, Fateful Absence,
with the creature count, Winota, Joiner of Forces could help give some gas, though you may need to add more humans to make her work better: Adeline, Resplendent Cathar, Myrel, Shield of Argive, Brutal Cathar Flip, Loyal Apprentice, Sanctum Prelate, Caves of Chaos Adventurer, Seasoned Dungeoneer (I have been loving the initiative creatures), Thalia, Guardian of Thraben, Ranger-Captain of Eos
some X token spells like Finale of Glory, Pest Infestation, Grand Crescendo, White Sun's Twilight, Martial Coup, Awaken the Woods can also help restore your board state
thefiresoflurve on Teysa, Orzhov Scion
1 year ago
Hey there!
Any current issues you're looking to specifically fix?
If you can spare the lifegain, Martial Coup as a replacement to White Sun's Twilight might synergize better with your commander since the created creatures are white.
Darkest Hour combines with your commander and any sacrifice outlet to make infinite ETB/die effects, if you're interested in that (although I see you don't have a lot of sac outlets).
With your CMC being so low, I might consider cutting Liesa, Shroud of Dusk, since you're likely to be casting a lot.
Arrzarrina on Roon Shenanigans
1 year ago
19/01/2023 changes: There have been a few rounds of changes. Removed counterspells to attempt to make the deck to make more fun to play against, sold the Mox Diamond because it's become worth a mint in the last 7 years, added more draw and refocused the deck on creature ETB based interaction instead of something like Oblivion Ring. It's a good card but I don't get the value that I could get out of a Fiend Hunter. You know where I'm going with this. I've also added more mana fixing to the land base and adjusted colours for the new balance.
Removed:
- - 1x Akroma, Angel of Wrath
- - 1x Azorius Signet
- - 1x Detention Sphere
- - 4x Forest
- - 1x Force of Will
- - 1x Isochron Scepter
- - 1x Land Tax
- - 1x Martial Coup
- - 1x Mirrorweave
- - 1x Mox Diamond
- - 1x Oblivion Ring
- - 4x Plains
- - 1x Polymorphist's Jest
- - 1x Prototype Portal
- - 1x Pyxis of Pandemonium
- - 1x Pestermite
- - 1x Spell Crumple
- - 1x Strionic Resonator
- - 1x Treachery
- - 1x Temple of the False God
- - 1x Thran Dynamo
- - 1x Time Spiral
- - 1x Tinker
Added:
- + 1x Arcane Signet
- + 1x Adarkar Wastes
- + 1x Blue Sun's Zenith
- + 1x Barkchannel Pathway Flip
- + 1x Brokers Hideout
- + 1x Consider
- + 1x Deserted Beach
- + 1x Dreamroot Cascade
- + 1x Echoing Truth
- + 1x Evolving Wilds
- + 1x Fading Hope
- + 1x Hengegate Pathway Flip
- + 1x Joint Exploration
- + 1x Mind Stone
- + 1x Overgrown Farmland
- + 1x Preordain
- + 1x Relic of Progenitus
- + 1x Repopulate
- + 1x Stonehorn Dignitary
- + 1x Terramorphic Expanse
- + 1x Temple of Mystery
- + 1x Temple of Enlightenment
- + 1x Wilt
TheoryCrafter on Holy Hosts of Angels
1 year ago
Since you're looking to up the number of Angel tokens, Have you considered Divine Visitation? If you were to combine this with any combination of including, but not limited to, Alliance of Arms, Martial Coup, Pest Infestation, Secure the Wastes and Sylvan Offering, not only would the combo give you sizeable lifegain with Seraph Sanctuary on the battlefield, but also make Youthful Valkyrie huge.
One Angel Ramp card you should consider is Starnheim Aspirant. Another Angel to get for your deck is Segovian Angel.
Angel of Finality can give you some graveyard hate against decks with strong graveyard interaction.
Angel of Destiny is the must have alternate win card for an angel deck.
I hope this helps. Thank you for reading me out. Happy Hunting!
Rhadamanthus on Divine Visitation and cards like …
1 year ago
Divine Visitation's replacement effect only changes the characteristics of the tokens being created, not any other parts of the effect creating the tokens. In your Martial Coup example, the tokens won't be destroyed. In your Tiamat's Fanatics example, they will be tapped and attacking and will be exiled at the end of combat.
Have (2) | metalmagic , orzhov_is_relatively_okay819 |
Want (2) | Dcbg89 , Atzaru |