Help with Mosswood Dreadknight / Adventures...

Asked by Skybre4ker 6 months ago

Hey, I've been away from the game for a good amount of time and coming back to tons of new keywords and stuff. I am so confused with Mosswood Dreadknight. So here's what I'm thinking (and I'm sure it's probably wrong), but please help me understand:

My turn: Tap Swamp and 1 to play Mosswood Dreadknight (the Adventure part), successfully resolves and the card goes to exile. My next turn: Next turn I cast Mosswood from exile as the Creature. It ETB's and exists, but let's say it gets Lightning Bolted immediately and dies. Since it dies and goes to the GY, I can cast it again as an Adventure during my current turn or until the end of my next turn. Let's say I decide to play the "dies, cast from GY" Adventure again. The Adventure successfully resolves and then do I exile the card again and then can cast it as a Creature again?

Essentially what it looks like I'm seeing is an infinite loop of: cast Adventure, exile, cast Creature from exile, evetually dies, cast Adventure from GY, exile, cast Creature from exile, eventually dies, and repeat.

What am I missing? Or is this right? Seems broken haha

Thanks for any help!

legendofa says... Accepted answer #1

It's not really an "infinite" loop, since it's not self-sustaining, but yes, you have the idea right.

Mosswood Dreadknight is one of the more powerful Adventure cards, thanks to its self-recursion. Most other Adventure cards are single-use for each side--compare Faerie Guidemother, for example, where you can cast Gift of the Fae, then later cast the creature side. When the creature dies, it goes to the graveyard and stays there as normal.

Flavorwise, it's inspired by the Green Knight, who has a legend about storming into King Arthur's court challenging someone to give him a good axe whack, but whatever someone does to him, he will do to them. Sir Gawain steps up and cuts off his head, but the Green Knight picks up his own severed head and rides off, saying he'll see Sir Gawain next year to return the favor. So that's where the self-recursion comes from; the Green Knight can't be killed by the usual methods.

November 14, 2023 12:55 a.m.

Skybre4ker says... #2

legendofa: Thank you for the reply! I guess I shouldn't say infinite as in your traditional infinite combo... I guess Moss could in a way, if you had a sac outlet, infinite G and B mana, and life; only limited by the number of cards in your deck of course. But more realistically, it seems as if you'd have it coming back over 1 or 2 turns as long as you want to spend 2 mana to recast and don't miss the "until the end of your next turn" timing. This seems like a really great card.

Also thanks for the bit explaining what the card is based off of - I think I remember that legend from English lit class back in high school now that you mention it haha

November 14, 2023 1:12 a.m.

legendofa says... #3

Gawain and the Green Knight is one of my favorite Arthurian stories. is my favorite color combination. This card is awesome for me.

+ 1 life for a card is a decent deal. Add the 3 power trampler and a huge shot of reusability, and you got a solid workhorse. I don't think it's super broken, but it's reliable and very effective at enhancing the fundamentals you want to be doing anyway.

November 14, 2023 1:24 a.m.

Skybre4ker says... #4

Yeah, it sure is awesome for you then!

I was thinking about putting it in my Abzan (counters) theme deck. It started with the traditional Abzan structure deck back in the day when Tarkir came out, but now really only has a few true Abzan cards left (the ones who give keywords based on having counters and Siege Rhinos of course). Moss seems like a pretty good add here for draw (which I need), recursion, and quite impressive P/T for 2 CMC which can quickly get higher with some easily added +1/+1 counters and then additions like first strike and flying!

November 17, 2023 9:32 p.m.

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