Sideboard

Instant (8)

Sorcery (3)


Maybeboard


My interpretation of a mono-white buff deck. I really enjoy playing it, it's probably my favorite deck as of right now, and it's surprisingly able to hold its own a lot of the time. Still looking for suggestions if you have any thoughts!

Clever Lumimancer & Favored Hoplite are the heavy hitters in the deck, getting very big, very fast. cast about three spells on them and you could be swinging for almost lethal on turn 3, which is crazy. One goes up in numbers faster while the other gets permanent +1/+1 counters and can't take damage that turn, but needs to be targeted by the spell. Never ever keep a hand without one of them in it.

Leonin Lightscribe is also here for moral support, letting the others get a little bigger but never really attacking himself (unless it's safe). Honestly, it's probably the weakest of the creatures, being an extra mana without helping that much, and I might replace it.

There's a lot of these, but they all work really well.

Brave the Elements and Emerge Unscathed give protection, which helps so much, from not getting blocked, anti-removal, and able to safely block. Emerge also casts twice, so it triggers our creatures twice.

Defiant Strike and Niveous Wisps help with card advantage, while also having some buff/utility.

Homestead Courage can be double-cast, as well as giving vigilance so you could block if you need to. Only downside is it's a sorcery, but that isn't too bad, definitely worth it for the flashback.

Arrester's Zeal can give a big buff as well as flying, though it has to be used as a sorcery for full effect. but it can be a really big buff when you need it.

And, of course, Mutagenic Growth lets you buff for "free," and it helps so so so much with closing out the game sooner.

As for the sideboard, Gods Willing gives some extra protection if necessary, and a bit of card advantage. Mana Tithe and Reprieve are used as counterspells if that's needed (honestly I don't find many situations for them and will probably replace them). Lastly, Requisition Raid gives some artifact/enchantment removal, as well as an option for giving a buff.

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Casual

96% Competitive

Date added 3 weeks
Last updated 7 hours
Exclude colors G
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 8 Rares

20 - 3 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 1.10
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