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Artifact (1)


I really loved werewolves and the transform mechanic when they were introduced and with daybound/nightbound I feel like they got a lot better. This is something I want to play for fun among my friend group and a lot of times we are doing 1v1 games but I would like for this to become something I can possibly use in a multiplayer game and not just get blown out. I am slowly adding more expensive cards so right now there a few odd picks that are there until I get the better choices. Any tips are appreciated.

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Updates Add

Removed Mind Stone, Conduit of Storms  Flip, Scorned Villager  Flip and Lambholt Elder  Flip. Added Primal Adversary, Neyith of the Dire Hunt, Volatile Arsonist  Flip, and an Ill-Tempered Loner  Flip. Primal is very good mid to late game when youre sitting on tons of lands or extra mana and turns lands into 3/3 wolfs for extra swarm potential and they'll also get any wolf buffs you have going. neyith is amazing for card draw as well as a nice buff that forces your opponent to block a creature of your choice so you can draw a card and potentially remove a problem creature that may just be sitting on an opponent's field generating value. volatile is for pinging players and potentially annoying tokens or chump blockers. last up is Ill-tempered, who can deal damage when he is dealt it, or when transformed when any permanent takes damage. His werewolf form, a few other creatures and a Blasphemous Act can wipe the board clean of creatures as well as take out an opponent or two.

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94% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

41 - 0 Rares

25 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.36
Tokens Beast 3/3 G, Beast 4/4 RG, Day, Emblem Arlinn Kord, Emblem Domri Rade, Emblem Domri, Chaos Bringer, Night, Monarch Emblem, Wolf 2/2 G
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