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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Citizen's Crowbar
Artifact — Equipment
When this enters the battlefield, create a 1/1 green and white Citizen creature token, then attach this to it.
Equipped creature gets +1/+1 and has ", , Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
DawnsRayofLight on Cabaretti Cabaret
1 year ago
So with Jetmir, you want to go wide, you want to run as many fast creatures and cards that make more creatures as you possibly can.
Some suggestions
3-4x Mage's Attendant
3-4 Fable of the Mirror-Breaker Flip
2-3x Exhibition Magician
Fleetfoot Dancer seems good
From Dominaria:
you may want to run some of the Kamigawa lands like Boseiju, Who Endures, Sokenzan, Crucible of Defiance, and Eiganjo, Seat of the Empire
I wish Jetmir had more support in standard, in modern and EDH he has access to a lot more fun cards. I do not know if there are any make X token cards in standard, I wish you could run Grand Crescendo. My Jetmir EDH can swing for around 100 damage by T5-6. Basically look for anything that can help you go wide while trying to keep the mana curve low.
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