I first started playing MtG in 2013 via janky kitchen-table "Modern" with my college friends. We dove into EDH around 2019 & haven't looked back since.

I aim for mid-high powered casual, & when it makes sense to, usually include at least 1 combo wincon to help close grindy games. I like to have some variance in my play & only run a couple of suboptimal tutors in my combo-y decks.

is quickly becoming my favorite 3 color combo. Red & Black have grown on me the most since I've started playing MtG, especially EDH, and are probably my favorite single colors.


Decks currently owned/played in paper:


If you want an idea of my meta check out our page Mages of Magic Meta. Deck lists may vary by account, but this is more or less a list of the commanders in the meta, and a hub to our accounts and deck lists.

You can also find me on Moxfield if you're interested.

Crow_Umbra says... #1

No prob, thank you for helping out Profet93, I appreciate it. Wanted to make sure I give credit where its due.

I've had fun brewing Vraska, name jokes aside. I haven't brewed a Golgari commander until now, so she's been a fun puzzle to figure out.

April 24, 2024 9:42 p.m.

Profet93 says... #2

Crow_Umbra

I just noticed, thanks for adding me in your description to your Gorgussy deck

April 24, 2024 8:50 p.m.

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I like the direction you have with The Millennium Calendar, which is why I mostly wanted to recommend stuff that also had Proliferate stapled onto it. The last time I played Simic +1/+1 counters was a few years ago with Eutropia the Twice-Favored at the helm of an Enchantress/Counters deck.

You and I have similar approaches, in that I also focus on what I have in binders for initial drafts before making dedicated (and pricey) upgrades. It feels good to flip through binders and mostly find what you need lol.

All that being said, looking forward to keeping tabs on your deck's development.

April 25, 2024 10:20 a.m.

Said on List of Bugs …...

#2

Thank you for following up Femme_Fatale. Everything from OTJ/OTC/BIG looks like it's showing up as legal now.

April 24, 2024 11:29 p.m.

Said on Crow_Umbra...

#3

No prob, thank you for helping out Profet93, I appreciate it. Wanted to make sure I give credit where its due.

I've had fun brewing Vraska, name jokes aside. I haven't brewed a Golgari commander until now, so she's been a fun puzzle to figure out.

April 24, 2024 9:42 p.m.

Hello once again ShadowTheMonk. Thanks for stopping by again

April 24, 2024 9:40 p.m.

Great mana curve! I love a great curve like that lol.

The tough thing with +1/+1 Counters strats is that there's always so many good options to choose from; some a bit more meta dependent & narrow than others for sure. A few ideas for potential considerations:

  • Ripples of Potential - Board protection & proliferation, but def the priciest of the recommendations

  • Mutational Advantage - A more narrow Heroic Intervention that can also proliferate.

  • Ravenous Slime - I've played this in a few counters decks, especially since I play in a meta with a decent frequency of Aristocrats & Reanimator decks. Def a more meta dependent option, but one that can get huge pretty quick.

  • Wave Goodbye - Should be fairly asymmetrical most of the time.

April 24, 2024 1:01 p.m.

Thanks for checking back in Profet93, and no worries. Emergence Zone is great! I have it in a couple of other decks that can surprise with Flash out of the colors you'd expect it.

I could likely swap Orchard or a basic. I feel like I tend to see Green and Black frequently enough that I haven't been lacking for colors via Orchard in the past.

April 23, 2024 7:32 p.m.

Thanks for linking the deck, Formless0209. I skimmed it a bit a few days ago, but didn't read it in as much detail as I could have; mostly because I felt like our approaches were kind of different. I'll give it another look.

April 23, 2024 5:04 p.m.

You somehow managed to post a blank comment, Formless0209, which is kind of impressive. Maybe it was a link that didn't work or post?

April 23, 2024 4:35 p.m.

Thank you for the suggestion Formless0209, a couple of other folks have also suggested it.

I used to play Longbow in an early version of my old Prosper deck, but swapped it out of there for something more synergistic. I think Longbow has a higher ceiling in this deck than Prosper for sure. My personal preference is that I don't really play with equipment much beyond Lightning Greaves, Swiftfoot Boots, & Skullclamp.

I def have Longbow in mind, especially as I get some more IRL games in with the deck & continue to evaluate the removal options.

I hadn't really considered either of the Vraska PWs that you suggested. My primary meta is pretty aggro, so PWs don't see much play. I'll keep them in mind though.

Any suggestions for cuts?

April 23, 2024 2:29 p.m.

Said on List of Bugs …...

#10

It looks like the OTJ/OTC cards are still being marked as not legal in any formats, or at least for EDH.

April 22, 2024 12:51 p.m.

No prob Profet93, I appreciate the sincerity of your feedback on my deck and the many others I see you commenting on.

I do have a copy of Raking Canopy! I think I picked it up a couple of years ago when I was messing around with a Mono-Green build (and before Kura existed lol). It's definitely one that I've considered slotting as tech against Kangee, but have also held off because it feels really niche. The Kangee deck and its flyers definitely aren't the only flying creatures that I encounter on a regular basis. I'll definitely keep it in mind, especially if it ends up being a consistent enough issue worth addressing.

April 19, 2024 3:40 p.m.

Thank you for taking the time to offer your feedback, and for reading through the primer Profet93, I appreciate it.

I like what you've suggested and wanted to offer my thoughts in turn:

  • Skullclamp - A great card draw staple. I think I didn't initially consider this one mostly because I currently have ~8 creatures with 1 toughness, & don't really make small 1/1 tokens besides Preacher of the Schism. High likelihood for revisiting & inclusion.

  • Sakura-Tribe Elder/Rampant Growth - I could see Steve slotting in over Farseek. I have Farseek in here as a means of grabbing Overgrown Tomb for quick fixing.

  • Viridian Longbow - This was also suggested by UltimateRoxas40. Definitely a kind of cheeky include. I used to run it in an early version of my Prosper, Tome-Bound deck. The higher concentration of Deathtouch in this deck raises its ceiling. I don't play with equipment much beyond Skullclamp, Lightning Greaves, & Swiftfoot Boots, but might consider swapping one of the instant/sorcery removal spells depending on how first irl playthroughs go.

  • Academy Manufactor - I considered this for the deck initially, but it turns out it would be a non-bo with Vraska, the Silencer. Her wording reads "Whenever a nontoken creature an opponent controls dies, you may pay . If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact" Manufactor only makes its plethora of tokens whenever an effect creates a Treasure, Food, or Clue token. Currently, Deadly Dispute, Tireless Provisioner, & Revel in Riches are my only cards that make treasure tokens.

  • Mastermind Plum - He has replaced Preacher of the Schism in a couple of my other decks already, so I guess I might as well continue the trend. I think I picked Preacher mostly because I have copies on hand, & my Mastermind Plum is already in another deck.

  • Infectious Bite - Forgot about this card & must have overlooked it in my initial brewing. Will likely swap out with Bite Down.

  • Bootleggers' Stash/Parallel Lives - Ehhhhh, I kinda like Revel in Riches as my awkward value 5 drop more than Bootlegger's Stash. I don't think I'd consider Parallel Lives for similar reasons listed as Academy Manufactor.

Regarding all the anti-token stuff you mentioned, I agree that Pernicious Deed is what I'm most likely to include. I had it in the initial draft of this deck, but swapped it for some other removal.

  • Liquimetal Torque - Definitely a case of "I know I have this on hand". I was also considering Fellwar Stone for this slot. As cool as Jet & Emerald Medallion are, I don't have a copy of either yet. I usually try to focus on what I have initially, then save stuff like the medallions for future upgrades if I like a deck enough to continue investing in it.

  • Kura, the Boundless Sky - I typically play against a Kangee, Sky Warden deck quite frequently in my meta. My friend that pilots the deck will frequently go after decks that don't have flying defenses up, & tends to avoid swinging at boards that will stop the flyers. So Kura is here to play mind games with him & deter aggro as a deathtouch flyer, but also is just a bigger body that can help soar over defenses & chip people for 4 damage until they can do something about it. Once he does die, I will pick the land option.

  • Saryth, the Viper's Fang - I feel like I tend to see 1-2 wipes per game, but much more targeted removal. Wipes are inevitable, so I don't really worry about them. I'd rather dissuade targeted removal, or at least speedbump folks by offering Saryth up as the bottleneck to the rest of my board without a wipe. If she is too redundant, this could be a potential swap out.

  • Questing Beast - I like it for being a haste-y body that also blocks well against aggro crack back. More importantly it helps negate the occasional Fog effect. Because of my main meta being more aggro, I'd rather have bodies on board than to a certain extent than a higher volume of kill spells. The deck started off with more instant & sorcery speed removal, but felt anemic for board presence.

  • Guardian Project - Don't think I've ever encountered anyone killing creatures in response to the trigger for denial. Maybe it's happened once or twice, but I don't think it's happened with any kind of consistency to make me worried about it.

  • As for the 3 X finishers, this is definitely another case of "I have these on hand". Most of the time Damnable Pact will be a draw spell for myself, but does have that corner case potential to finish off someone that's low enough. I've seen Exsanguinate enough in my meta, & if it hasn't acted as a finisher, it helps its caster stabilize enough to attrition everyone else out. I think I'd rather include Rise of the Dark Realms over Finale, mostly for budget purposes.

Thank you for the questions and suggestions! Definitely a fun thought exercise to get my day started.

April 19, 2024 12:32 p.m.

Thank you Profet93, looking forward to your suggestions.

I appreciate it Jacethemindsculptor1243, glad you got a kick out of it.

April 18, 2024 4:53 p.m.

KBK7101, if you and/or the people you typically play with don't have any issues with proxies, maybe you can make your own "Universes Within" custom versions of some of the UB stuff so you can try them out.

April 18, 2024 2:12 p.m.

Also, you might want to add your No Universes Beyond disclaimer to your primer. I was about to suggest adding Danny Pink as a middle ground for draw and counter support.

April 18, 2024 11:59 a.m.

Your mana curve is looking chef's kiss.

Overall, looking more solid since I checked it out yesterday. If you feel like you're now leaning too heavily into the +1/+1 counters theme, it could be helpful to swap a couple of Counters related slots with some more draw like Night's Whisper, Plumb the Forbidden, or just draw slots that aren't dependent on your creatures connecting with combat damage.

Also, if you want to condense your Counter Support slots into quality vs quantity, Railway Brawler could also help in that regard.

April 18, 2024 11:38 a.m.

Sound like solid cuts to make, I was going to suggest cutting the Ninjutsu stuff. I checked out a bit of the Command Zone's Grand Larceny upgrade guide yesterday, and I think they suggested cutting the Ninjutsu stuff too lol.

Froghemoth is fun! I'm running it in my soon-to-be published Ognis, the Dragon's Lash deck. It's the current successor to my Prosper & Windgrace decks.

April 17, 2024 1:37 p.m.

Nice! Lol Ravenous Slime is one of those cards that each time I play it, it receives a "It does what?!" response from folks. If you play against aristocrats stuff fairly often, it can get out of hand.

You must have made the edits while I was typing up my suggestions. I kept CRTL+F searching to make sure I wasn't suggesting something you already were considering. We're on the same wavelength once again lol

April 17, 2024 11:55 a.m.

If you're looking to lean a bit more into +1/+1 counters, I think Managorger Hydra and Ravenous Slime could both be decent candidates. They balloon into threats on their own without much needed additional investment on your part from support cards, and both have built in evasion.

Champion of Lambholt could help open up evasion for your board to get those combat triggers, and Herald of Secret Streams could also help in this regard.

April 17, 2024 11:39 a.m.

Said on Mr. Orfeo, the …...

#20

Mr. Orfeo will only double the power of one target creature per combat.

If you have something like Roaming Throne, Isshin, Two Heavens as One, or Strionic Resonator in play, you could potentially get additional Orfeo triggers, and double the power of additional target creatures beyond the first.

April 16, 2024 7:23 p.m.

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Finished Decks 76
Prototype Decks 36
Drafts 0
Playing since Dragon's Maze
Points 2256
Avg. deck rating 30.79
T/O Rank 8
Helper Rank 4
Favorite formats Commander / EDH
Suppressed formats Standard, Alchemy, Brawl, Historic, Pioneer, Modern, Pauper, Legacy, Vintage, Pauper EDH, Gladiator, Highlander, Duel Commander, Pauper Duel Commander, Leviathan, 1v1 Commander, Premodern, Oldschool 93/94, Limited, Pre-release, Planechase, Archenemy, Vanguard, Tiny Leaders, Oathbreaker, Block Constructed, Arena, Casual, Unformat, Quest Magic
Cards suggested / good suggestions 1111 / 521
Cards Added/Fixed 118
Joined 10 years