What happens to a creature targeted by Acrobatic Maneuver?

Asked by Aftertherevolution 7 years ago

I'm trying to understand the full possibilities offered by Acrobatic Maneuver. It's clear that it lets any 'when entering the battlefield' effect trigger again for a creature. But what else?

Does it remain a target? Ie. If my opponent cast Lightning Bolt on Highspire Artisan, and I cast Acrobatic Maneuver would Highspire Artisan still be the target when it comes back to the battlefield and take the 3 damage?

What if I blocked another creature with Highspire Artisan and cast Acrobatic Maneuver before damage round, would it still receive damage?

I was assuming that the answer would be yes to both of these, but then I realized that a creature would lose any counters/enchantments/equipment if it were exiled, so wouldn't that be true for being a target as well?

acbooster says... #1

Whenever a permanent leaves the battlefield and re-enters, it's a new entity with no connections or memories of its previous iterations. If someone were to bolt your creature and you Acrobatic Maneuver in response, when it re-enters it's not a target of the bolt and the bolt will do nothing.

For the same reasoning, a creature in combat that is removed for whatever reason, be it being removed from combat or leaving the battlefield, it won't take damage from combat. However the creature it was blocking will still be considered blocked.

October 19, 2016 11:53 p.m.

IzzetGod says... Accepted answer #2

So here is the scenario:

Player A has a Highspire Artisan. Player B casts Lightning Bolt targeting Player A's Highspire Artisan. In response, Player A casts Acrobatic Maneuver targeting their Highspire Artisan. If Player A/B doesn't have anymore responses to the Acrobatic Maneuver; then it will resolve. If it resolves, Highspire Artisan will leave the battlefield, and come back and the Fabricate 1 ability will trigger again because it entered the battlefield. The Lightning Bolt will then fizzle and be countered (thus dealing 0 damage) because it had no legal target. The Highspire Artisan that entered AFTER Acrobatic Maneuver had resolved is seen in the game as a different Highspire Artisan, therefore, taking no damage because it is a different target. Same card, but the game sees it as a different creature.

If Player A has a Highspire Artisan, and it blocks Player B's Trusty Companion, and then Player A targets Highspire Artisan with Acrobatic Maneuver, and it resolves, Highspire Artisan will leave the battlefield, and come back out of combat and the Fabricate 1 will trigger again. Once a creature is blocked, it is always blocked. The game sees the new Highspire Artisan and it's not the same one that blocked the Trusty Companion so it takes 0 damage. Now, if Trusty Companion had Trample, it will deal 0 to the Highspire Artisan that blocked it originally, and the rest of its power can be assigned to the player as Trample damage.

So to sum it up, if a creature is "blinked" (the slang for exile and bring back) then anything that had been on the stack targeting it previously will fizzle and do nothing. Same with blocking. If the blocking creature was blinked, it is taken out of combat and takes no damage.

October 19, 2016 11:56 p.m.

Thnx for the clarity both.

With it being a new creature, then I assume it also has summoning sickness.

October 20, 2016 1:08 a.m.

acbooster says... #4

Indeed it does. It won't be able to attack until your next turn

October 20, 2016 1:18 a.m.

This discussion has been closed