veilstone amulet and creature spells

Asked by Husky 8 years ago

Simply put, if I have a Veilstone Amulet in play and I cast a creature spell, will veilstone amulet protect the creature when it comes into play after the trigger has resolved?

Denial048 says... #1

Lets run this through as a scenario.

You have Veilstone Amulet in play. You cast Grizzly Bears.

Veilstone Amulet triggers, putting its ability on the stack on top of Grizzly Bears.

The Amulets ability resolves first, meaning all creatures you control cannot be the targets of spells or abilities your opponents control. This refers to creature permanents, or creatures on the battlefield

Grizzly Bears resolves, entering the battlefield. It now has the protection from the Amulet.

March 24, 2016 6:40 p.m.

Husky says... #2

How I thought these effects worked was that they did not effect permanents that came into play after they had resolved, for example if I have a Sorin, Solemn Visitor and I use his +1 ability and then I cast a new creature the new creature would not get the +1/+0 and lifelink. Another example would be if I cast a Massacre Wurm and at the end of my turn my opponent casts a Snapcaster Mage the snapcaster mage would not die because it entered after massacre wurm's ETB has resolved.

March 24, 2016 6:55 p.m.

Denial048 says... #3

The difference is hard to see.

Sorin, Solemn Visitors [+1] reads Until your next turn, creatures you control get +1/+0 and gain lifelink.

This means creatures currently on the battlefield get the buff.

Massacre Wurm has an ETB effect, which only applies as it Enters The Battlefield.

So obviously it doesn't continue.

Veilstone Amulet creates a game rule that protects your creatures until end of turn. It gives all creatures under your control "hexproof" (NB: Does not actually give Hexproof) until end of turn. This includes creatures that enter play later in the same turn.

Epochalyptik, sorry to summon you, but I feel like I am not quite explaining this properly. Use your legal jargon!

March 24, 2016 7:26 p.m.

Raging_Squiggle says... Accepted answer #4

The "your creatures can't be targeted" effect modifies the targeting rules until end of turn, so that any creatures you control until EOT (regardless of when they came into play on your side) can't be targeted.

611.2c If a continuous effect generated by the resolution of a spell or ability modifies the characteristics or changes the controller of any objects, the set of objects it affects is determined when that continuous effect begins. After that point, the set wont change. (Note that this worksdifferently than a continuous effect from a static ability.) A continuous effect generated by the resolution of a spell or ability that doesnt modify the characteristics or change the controller of any objects modifies the rules of the game, so it can affect objects that werent affected when that continuous effect began. If a single continuous effect has parts that modify the characteristics or changes the controller of any objects and other parts that dont, the set of objects each part applies to is determined independently.

March 24, 2016 7:38 p.m.

Denial048 says... #5

Thank you Raging_Squiggle, I wasn't sure where to look in the Rules to help me describe how it works.

March 24, 2016 7:59 p.m.

This discussion has been closed