Interaction between Agrus Kos, Eternal Soldier and Basilica Skullbomb

Asked by CamraMaan 1 year ago

If I pay the 3cc to sac Basilica Skullbomb and target Agrus Kos, Eternal Soldier, paying its activation to spread the love, I get that all my creatures will get +2/+2 and flying, but will I also draw a card for each creature it targets? My assumption is the cost to sac the Skullbomb only gets paid once, then everything after the colon will happen for each creature, so I'm guessing I draw a card for each creature too...?

Thanks in advance!

CamraMaan says... #1

What happens with Argus in play with The Ozolith and distributing any counters on it...? Do I get to distribute the same amount of counters to each creature or not...?

April 22, 2023 5:56 a.m.

CamraMaan says... #2

Similarly, how will Key to the City interact with Agrus? Will the "up to one" portion have any effect on the rest of my creatures being unblockable? My assumption is it will not, but I can see some friends making it into a debate.

April 22, 2023 7:01 a.m.

CamraMaan says... #3

Agrus has some complicated interactions... so how about with Mirage Mirror? Would Mirage Mirror become a copy of every creature I control, gaining all their types and abilities...?

April 22, 2023 7:49 a.m.

CamraMaan says... #4

If I copy Agrus Kos, Eternal Soldier with Delina, Wild Mage, then target one of them with an ability before the end of combat, can they go infinite sharing back and forth, spreading the infinite love with all my creatures...?

April 22, 2023 8:35 a.m.

Rhadamanthus says... Accepted answer #5

For future reference, it's okay to put multiple questions about the same card into the original post. But it looks like you had these follow-up thoughts far enough from each other that you might not have been able to edit the OP, so don't worry about it for this one.

You draw a card for each copy of Basilica Skullbomb's ability. Copying an ability copies the entire effect (everything after the ":").

Whichever copy of The Ozolith's ability resolves first will move counters and the others (including the original ability, since it will always resolve last) will do nothing. This is primarily because the triggered ability has an "intervening 'if' clause" that requires The Ozolith to actually have counters on it ("... if The Ozolith has counters on it..."). Even if that wasn't the case, the definition of "moving" a counter requires that there be something to move from the original location, and once the first copy resolves The Ozolith won't have any counters left to move.

All of the creatures will be unblockable from Key to the City. The "up to one target" is just there in case you want to use it to discard a card for some other reason without targeting anything. The fact is that it did target only Agrus in your example and can therefore be copied with Agrus' ability.

The copy effects for Mirage Mirror will overwrite each other as they resolve. This is just how the interaction of multiple copy effects works. You can make responses in-between to activate abilities it temporarily gains in the process (e.g. firebreathing, regeneration shields, activated flying etc.) which through the layer system will be applied on top of whatever base characteristics it ultimately ends up with from the last copy effect. Since the original ability will be the last one to resolve, that means the final base characteristics of the Mirror will be Agrus and you will have to deal with the Legend Rule.

The Delina, Wild Mage example works the way you think it does but you still have to pay the mana required by Agrus' ability each time, so it will be difficult to go "infinite".

April 22, 2023 12:43 p.m.

CamraMaan says... #6

My apologies and your help is much appreciated on all questions. The Mirage Mirror effects were not expected, but certainly good to know! But it makes sense, I just hadn't thought about it from the stack perspective, which was my fault. Thank you 10,000 times over!

April 22, 2023 8:01 p.m.

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