Speed issue in new deck

Modern Deck Help forum

Posted on March 29, 2019, 11:36 a.m. by abbatromebone

Hello this deck Poly'Torn is haveing issues against some match ups, I am looking for sideboard recommendations. I am also considering making it Jeskai to get more graveyard hate. Do you think this is a good idea. (also if anyone knows how to fix the text issues in the description that would be great).

APPLE01DOJ says... #2

What match ups are u having trouble with?

March 29, 2019 4:01 p.m.

abbatromebone says... #3

Spirits, Tron (Karn exile is tough), Humans, Burn,... Hallow one is not going to be a good match up. Izzet phoneix Could also be difficult.

I always lose to spirits. I have not played a humans deck yet but I assume I will do just as bad. They tend to be 2-0 matches. I havent played tron but all they need to do is wait cast karn and exile the win condition. Burn is very quick, and can ping me as well as my creatures thus making it hard to polymorph. I have not played against hollow one or Izzet phoniex but I fell this will be the same issue with humans and spirits

March 29, 2019 5:07 p.m.

goodair says... #4

you should try lower cmc token producers or something like Khalni Garden with some spirit guides or rituals.

March 29, 2019 5:46 p.m.

APPLE01DOJ says... #5

How do you feel about a green splash?

R/B are arguably the worst 2 colors for sideboards (with white then green being the best).

Green would give you access to stuff like Raking Canopy as well as Simic Keyrune which is highly valuable to your deck.

As for Tron, pick your flavor of land destruction. Crumble to Dust is my pick. They can win through almost any form of hate, even Blood Moon and Pithing Needle effects so you just need to be quicker than they are. Keeping them off Tron will makes things easier.

Your actually decently tech'd against burn with Izzet Charm , Rune Snag , Lightning Bolt and Remand . If you need something more Kraken's Eye or Dragon's Claw can work wonders. I'm a personal fan of Amulet of Safekeeping as it's useful for against many decks and great against Storm. I also like Fountain of Renewal since it can be played turn 1 and involves no additional investment, plus can be cashed in if it gets to a point its not needed.

As far as the graveyard decks, you could run Relic of Progenitus or Surgical Extraction without splashing. You could run Leyline of the Void but if you side it in you would have to commit to mulling for it. Sentinel Totem and Tormod's Crypt are decent as well.

Liliana's Caress is good against Hollow One but you could use Hurkyl's Recall or Echoing Truth against it.

Dissipation Field and Anger of the Gods can be good against Izzet Phoenix & Humans but you need to survive long enough for them to be effective. Damping Sphere can slow Phoenix.

March 29, 2019 6:20 p.m.

abbatromebone says... #6

Green splash is interesting so I can run cards like growth spiral. I think that would be a good card to run. I like the black cards my only issue is I dont relay on them being in my starting hand. I plan on having at least two slots for a land that allows my spells to not be countered for control decks. I think I will use blood moon in the sideboard beingI have so many islands in play.

Do you think I should run Manamorphose ?

March 29, 2019 6:50 p.m.

APPLE01DOJ says... #7

Well that's the reason Polymorph runs Khalni Garden because it's a free uncounterable creature. If you don't like Khalni Garden then consider Blinkmoth Nexus or Inkmoth Nexus which can serve as anlternate win condition.

If you are going to run Boseiju, Who Shelters All then you should MB it, lands really don't belong on the SB. You could swap it out for Hanweir Battlements . I get why Hanweir Battlements is there but it's really not needed.

To answer your questions, I don't think you should run Manamorphose but perhaps 1x Cascade Bluffs might be good. How has your deck's mana base performed? Has the triple red been an issue?

March 29, 2019 7:35 p.m.

abbatromebone says... #8

The Triple red has not been an issue. However I have been getting lucky and get all my fast lands out for the most part. I think I will change the land base a little so I have some more basic islands for when I need to use blood moon. I will try removing the haste land to the counter land.

March 29, 2019 8:36 p.m.

abbatromebone says... #9

So It is very tempting to the token generators with Legion's Landing  Flip Gods' Eye, Gate to the Reikai and maybe add some land destruction. Khalni Garden Nissa, Voice of Zendikar (this is not as tempting due to double green).

So if I play green I need to replace lands. Do you think I should pull out 3 mountains and one island?

March 29, 2019 8:49 p.m.

abbatromebone says... #10

So I tried making it jeski and now it sooo much better, I almost always go off by turn 4, which is great. I also know have more control over the match up so I can stall key cards. Let me know what you think of it now.

Seeing how successful this set is I am wondering if green ramp will be more effective or not.

March 29, 2019 9:24 p.m.

lagotripha says... #11

Having had a look, I'd personally be looking at that green splash with Firespout and Beast Within , but Jeskai can work. Timely Reinforcements will cover for a multitude of sins.

If you are looking seriously at legion's landing, I'd look at a Promise of Bunrei / Intangible Virtue backup plan.

March 31, 2019 8:16 a.m.

abbatromebone says... #12

I now have 2 variations on the deck, and RUG color is the best one, I go off on turn 3 really often. Poly'Torn (RUG)

March 31, 2019 12:48 p.m.

Please login to comment