Neheb changes

Commander Deck Help forum

Posted on Dec. 3, 2019, 11:51 a.m. by Joe_Ken_

So I am working on some changes to my Neheb deck to make it just a little more efficient. I've had pretty good games with it so far, but I've had some issues where I will dig like 5 plus cards deep and still not get an answer to situations that I need solved.

I am considering removing Gamble , Starstorm , and Hoarding Dragon for a few better options.

Stuff I am trying to put into the deck is Helkite charger and Comet Storm . Knowing I also need to pick up a Chaos Warp for the deck. I am up for any suggestions that anyone has and appreciate the help.

Neheb Burn and Turn

multimedia says... #2

If you're having problems finding answers then don't cut Gamble :) It's one of red best cards to actually find an answer by tutoring for it. Dualcaster Mage , Reverberate and Reiterate are helpful in multiplayer Commander because they can copy an opponents tutor.

Tectonic Reformation is an underrated red card for draw. One thing mono red has a lot of are Mountains and getting flooded happens. Reformation turns extra Mountains into draws. Repeatable cycling of lands for each is very good. I also suggest adding all the low mana cost draw in red: Faithless Looting , Light Up the Stage , Thrill of Possibility , Tormenting Voice , Wild Guess .

This draw/discard can help to find answers and be enablers for Feldon of the Third Path who can be good repeatable value in red especially with creatures such as Magus of the Wheel , Solemn Simulacrum . Torbran, Thane of Red Fell makes each red source do more damage which equals more life loss which makes more mana with Neheb. Comet Storm and Chaos Warp are pretty much a staple cards for mono red.

December 5, 2019 3:07 p.m.

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