Starcraft: the Twentieth Anniversary

The Blind Eternities forum

Posted on Aug. 27, 2018, 6:15 p.m. by DemonDragonJ

This year marks the twentieth anniversary of Starcraft, one of Blizzard Entertainment’s best-known and most games. Although it was initially dismissed as being merely a sci-fi/outer-space-themed variation of Blizzard’s first major game (but not first game overall), Warcraft, it quickly established itself as a great game in its own right with having three factions available for play, whereas most RTS games before then had only two each, and its highly-engaging gameplay.

The story and aesthetics of the game are, in some places, highly derivative of other well-known science fiction franchises, most notably Alien and Starship Troopers, with some elements of Star Wars included, but the game’s infectiously enjoyable gameplay makes it easy to overlook that.

I remember playing Starcraft during my years in high school and college and how much I enjoyed doing so; my favorite game from Blizzard Entertainment is Diablo II, but Starcraft was equally exciting on its own. I have not played it, or any video games, for that matter, in many years, but I still have the CD’s and strategy guides, in the case that I wish to play it, again, in the future. Blizzard released a remastered version of the game, recently, so perhaps I may purchase that if I ever decide to play the game, again.

What does everyone else say about this? What are your thoughts of Starcraft now being twenty years old?

Gleeock says... #2

Sweet game. Used to try to win playing mid-range mixed Terran stuff... Usually lost to Protoss (who are either the NE Patriots or Blue players of the StarCraft world). I loved that there were all these hero units that you didn't always notice in the missions.

August 27, 2018 9:24 p.m.

Boza says... #3

I still play both OG Starcraft and SC2, especially when they came out with the remastered the original game. Good times! I remember being pwned on ICCUP a lot back in the day.

August 28, 2018 2:39 a.m.

Vman says... #4

honestly i feel like if sc2 started out free it mightve been big. but being so expensive there was just no way it could compete with dota2 and lol. makes me sad because the og starcraft is what made me the great moba player i am today

August 28, 2018 7:49 a.m.

Boza says... #5

And both of those have starcraft to thank for existing - the first DOTA-style mod was available in Starcraft, way before WC3 popularized it.

Additionally, the competitive scene for video games is something that first emerged from SC1; playing games professionally and competing was largely due to Korea where they picked up SC1 big time.

August 28, 2018 8:08 a.m. Edited.

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