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Zur, Board Controlling Enchanter

Commander / EDH* Combo Control Enchantment WUB (Esper)

Ritik


New deck built after trading a friend for Zur the Enchanter any suggestions would be much appreciated...

Currently the win con of this deck is to control the game until I find Duskmantle Mage and Mind Crank mill combo to mill out my opponents on my draw step (Pretty sure it would be legal responding to my draw step with Duskmantle's tap 1UB ability) with the help from sphinx's tutelage. But, I feel as this is too weak to rely on. I am aware of Skuloth's Zur but lack a lot of the cards to make the labman combo work out so have tried to craft a more stax gamestyle instead instead of a huge reliance on the combos. Those combos aren't so necessary in my friend group in order to win. Much of us are still building the power levels our decks.

As I do not have much optimism pulling off that combo, I am hoping my sphinx's and control can help take care of my opponents in the late game. Battle mastery is in here as well as protection from creatures to hopefully deal some finishing commander damage.

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91% Casual

Competitive

Date added 3 years
Last updated 3 years
Exclude colors RG
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

28 - 0 Rares

17 - 0 Uncommons

14 - 0 Commons

Cards 75
Avg. CMC 2.75
Tokens Bird 2/2 U
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