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My personal favorite commander deck, as well as my second deck I made. It's been a project deck since I began playing as well as my main deck. It started as a typical 'bad gift' deck, but has evolved into a political psuedo-control toolbox deck. Zedruu gives you great options for life gain and card draw. Mindmoil let's you cycle quickly through your deck while as well as being a good gift to stop certain decks (though it was MUCH better with hullbreacher). This deck's main theme is the sometimes ridiculous amounts of card draw which let you get to the combos and win conditions rather quickly, while allowing you to interact with most other players at the table. It has Approach of the second sun, and a potentially very big chasm skulker as alternative win conditions. Although the average CMC is a little high, and the combos a little too janky to be considered optimized or competitive, in my experience this deck can hold it's own at most tables while not being oppressive against weaker power levels.

Any feedback, recommendations or discussions are welcome. Thanks for stopping by and having a look.

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94% Casual

Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

50 - 0 Rares

18 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 2.91
Tokens Emblem Venser, the Sojourner, 2/2 W Token Creature Griffin, Soldier 1/1 W, Squid 1/1 U, Treasure
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