Yuriko (Optimized) Primer

Commander / EDH azja

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Kamigawa stuff! Finally! —June 18, 2022

I finally got to play enough games with the new cards from Kamigawa that I feel confident enough to update my decklist. I'm happy that most of the cards that I tested worked out, but having to cut many Yuriko staples to make room for them was definitely bittersweet. Check out the changelog if you're curious what I added/cut. These changes will be reflected in the primer in the near future!

Spirits says... #1

Hey azja,

Appreciate the detailed response!

I like the insight on the Scheming Symmetry, let's you negate the downside with the player removal.

Mystic Sanctuary, because it likely comes in tapped, if I think of it really as put a card ontop of library, instead of as a land. Added to my maybe have to think on it.

I have put together a sort-of initial build, it's still a work in process, but think i'm getting closer to the right initial build. Spirits Yuriko Deck.

I'll defintely be back with some questions late, going to do a side-by-side differential.

March 28, 2022 2:31 p.m.

Agieryna says... #2

How have you been liking the changes? I'm curious your reasoning on testing entomb, Is it just redundancy to try to get wonder most of the time?

Have any cards over or under performed so far? Definitely cool to see so many new ninjas.

April 15, 2022 8:01 p.m.

Spirits says... #3

azja,

I've only played 5 cEDH games so far (won 2 lost 3).

If you ignore the ninjitsu ability on Thousand-Faced Shadow, it's really a better Mothdust Changeling.

Any thoughts on Wash Away? I really can't tell, to counter a commander, or anything impulse cast like s Jeska's Will or Dauthi Voidwalker etc.? Multi-use at MV3.

I'm at 29 lands, hasn't been an issue yet, thinking of going to 30? I'm also short an Imperial Seal really need that card in here unfortunately.

I run Doomsday only tried to win that way once, was counterspell though (too bad).

Temporal Mastery and Temporal Trespass have been great, is there any way to turn them into an immediate win though?

April 16, 2022 5:15 p.m.

azja says... #4

Hey Spirits, sounds like your games went well!

To add to your last comment, Mystic Sanctuary only triggers if you have 3+ other islands, so it's probably not worth it with a Tainted Pact mana base. Also, in my past couple games I've had issues with Sunken Hollow coming in tapped, so I think I'll replace it with City of Brass like you mentioned.

You're right about Thousand-Faced Shadow, it's been treating me very well so far.

Wash Away isn't bad, but there's just so many good counterspells in edh I don't think it makes the top 10-ish that we would want to run.

I'm currently trying 32 lands, and it's felt good so far. But I tend to run 1-2 more lands than most lists I've seen, so I think 30 is a good number too.

As for the extra turn spells, I don't have a sure-fire way to win other than tutoring Draco/Blinkmoth Infusion on top if my opponents are low enough. But I've found that the 2-3 extra Yuriko triggers you get by taking an extra turn put you very far ahead, even if the damage isn't enough to be lethal.

April 16, 2022 7:20 p.m.

DinGo90 says... #5

Would love to hear everyones feedback on how one of the new upcoming card releases: shadow of mortality it looks very well suited for Yuriko with high card mana cost but with it situational cost of only 2 black mana if you have lost 13 life already. For me it looks to have the benefits of Draco (only 1 less yuriko trigger damage) but a strong 7/7 creature potentially for 2 black mana. Shame it doesnt have flying but this one is going to get tested in my deck for sure.

Thoughts?

April 20, 2022 6:18 a.m.

azja says... #6

@Agieryna Apologies for taking so long to reply! I play edh less frequently these days, so I didn't have enough reps with my new Yuriko list to get back to you until now.

Starting with the ninjas, I've been very impressed by Moon-Circuit Hacker and Prosperous Thief; They have powerful combat damage triggers and cheap ninjutsu costs. I've also been liking Inkrise Infiltrator and Thousand-Faced Shadow which are easy to hard cast and evasive. I ended up cutting Dokuchi Silencer because I often didn't have a creature I wanted to discard, and if there is a problematic creature on board I'd rather just use a removal spell. I also found Nashi, Moon Sage's Scion pretty underwhelming, but I think it's reasonable to include if you play it with the Enter the Infinite/Thassa's Oracle combo.

I've also been pleased with Memnite and Phyrexian Walker. I didn't play them before because they don't have any evasion, but the tempo advantage they provide is so much higher than a 1-mana enabler that they're worth including. Network Disruptor has been amazing: A 1/1 flyer that also taps down a blocker is really powerful.

As for the evasion package, Cover of Darkness is much stronger than it used to be due to the higher number of playable ninjas, same goes for Wonder. And like you mentioned, Entomb is strictly for grabbing Wonder. I haven't run into the situation where I don't have a target for Entomb yet, but that's something you sign up for when you play a tutor that has only one good target.

I think that covers most of the new changes, let me know if you have any other questions/comments!

June 1, 2022 2:13 p.m.

azja says... #7

@DinGo90 I could definitely see Shadow of Mortality replacing Draco. Although it's "only" 15 cmc, it's a card that we can can pretty reasonably cast for BB, unlike Draco. The reason I'd still like to play Blinkmoth Infusion is that it's blue, so we can exile it to Force of Negation, Force of Will, etc.

Let me know what you think!

June 3, 2022 12:25 a.m.