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A strong deck I've been perfecting over a few months. This deck is built, and I always look for new additions when sets come out. My friends rate this a 10 out of 10 on competitive scale as Yisan is a tier 1 commander... at least to me he is. As of late, he has fallen to about a tier 2, but still a very viable mono-green commander.

I really just wanted to jank out wins and have fun... which I can do with this deck, but it has high level play potential and is the strongest deck I've made to date. Basically, you have Yisan, and you try to untap him as much as possible until you get out Seedborn Muse and if there is no interaction with it until your next turn, you win. I've gotten a turn 6 win with this deck, and it consistently wins while simultaneously controlling the board.

There isn't much for card draw, but there is removal in Krosan Grip and other such spells. Regardless, you will most likely hold up answers in hand and just activate Yisan during other turns.

Notable combos:

Infinite Mana: Any dork that taps for more than its mana cost, ie: Priest of Titania, Elvish Archdruid, Karametra's Acolyte + Temur Sabertooth + Thousand-Year Elixir. More or less speaks for itself as Temur Sabertooth is an essential combo piece for most combo decks in green.

Infinite Damage: You don't really need Craterhoof Behemoth even though its nice to have, casting God-Eternal Rhonas a ton however is ridiculous. Just use the mana from the infinite combo above.

Notable Mentions:

Seedtime: I saw this spell, and I immediately thought Time Walk. The cool part is its not banned, the lame part is, you have to cast it during your turn AFTER someone casts a blue spell. This is mainly to recover from Cyclonic Rifts.

Tajuru Preserver: Usually on verse 2 of Yisan's chain you will want to get a dork or Scryb Ranger, but against black decks/colorless decks/Eldrazi titans you may want to go grab this. There is no shame in it.

Autumn's Veil/Veil of Summer: Both very good cards that let you combo off if someone tries to take you down. Someone is trying to Unsummon or Reality Shift? Nah man, lemme just cast this green Silence.

Again, this deck is very powerful, often referred to in my group as "Mono-Green: Get There" since the turns are relatively long when you start going off, until finally you declare combat if no one scoops it up for the next one.

I hardly pull this out, but when it hits the table its always go-mode.

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Revision 15 See all

(4 years ago)

+1 Eternal Witness main
+1 Noxious Revival main
+1 Song of the Dryads main
Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

30 - 0 Rares

23 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.99
Tokens Beast 3/3 G
Folders Mono-Colored Decks, Decks that I play Regularly
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