The whole objective of this deck is to take advantage of Field of the Dead. After you play Field of the Dead, you cycle lands from your graveyard, hand and field.

The secondary purpose is to manipulate different deserts to use their abilities.

The third purpose is to take advantage of land matters synergies.

The purpose of this deck is to build outside the typical net deck for a given commander. I want to have good synergy with key cards, however I also want to give cards a chance people wouldn't typically play.

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

21 - 0 Mythic Rares

40 - 0 Rares

21 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.10
Tokens Bear 2/2 G, Cat Warrior 2/2 G, Elemental 5/3 G, Elemental 5/5 RG, Emblem Vraska, Golgari Queen, Experience Token, Marit Lage, Plant 0/1 G, Wolf 2/2 G, Worm 1/1 BG, Zombie 2/2 B
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