pie chart

This takes DEADICATION

Modern BRG (Jund) Discard Dredge

HashMasta


Sideboard


get it? because of creatures in graveyard being dead. and you bring em back? hehehe.....I need to get out more...

Anyways bad jokes out of way welcome to my jund dredge deck that I have had for a while now but was to lazy to post until now. This being my 2nd to first modern deck I ever made (infect was first...Yeah i was that douchebag) I have a lot of experience with dredge decks and can explain why every little thing is in my deck and how I can utilize it. So now I shall pass down that knowledge to someone who may be trying dredge first time or looking for a different version

As I have said, this deck was 2nd to first and was made in early august of 2016. I had only been playing MTG for about 2 months and was very new to the modern format. I played infect first because it was an easy deck to use and could get my feet wet in modern. Then I heard about dredge so I said why not and made a deck. The first version was a sultai dredge (BUG) and I wont lie, it was pretty bad. Its main (and only win con) was getting Sidisi, Brood Tyrant resolved and make a zombie army. and the only real dredge i had was 4 Stinkweed Imp and 2 Golgari Thug which was sad. Of course over time, I bought more relevant cards for it such as more thugs and a playset of Gravecrawler and Lotleth Troll which drastically helped the deck out. eventually it got good enough for competitive play and started to win a couple local tourneys. But it wasn't as good as I thought it could be. Its biggest problem was that it didn't have a strong early explosive situation. So I decided to switch to jund colors which would help both get an explosive start and give more power later in the game with the card draw. Which would then bring us to where we are now.
The biggest problem with sultai was that there was no quick way to get dredge creatures into the graveyard without the help of the lotleth troll or combat. Had there been a Careful Study reprint or a card like it at 1-2 mana, that would be a different story and sultai would be very viable. Luckily, red offers us Faithless Looting and Cathartic Reunion to both get our dredge creatures into the graveyard and at the same time trigger dredge abilities. It could also get us a couple extra cards if our opener was a little tight. And Black and green are the best colors for dredge.
There are a couple of ways to play dredge although you will always want 1 thing everytime. A full graveyard. You will want a dredge creature in the graveyard by turn 2 at most or else you will fall behind (in most cases). Once that is done, you can do a couple things (its all one strategy just what you do in it) if you manage to get either Lotleth Troll or Tasigur, the Golden Fang by turn 2 or 3, your in good shape. These will be your main attackers or blockers if your going against a Tarmogoyf or something. Incase you are wondering why I have tasigur, I can usually get him out and get rid of unimportant cards such as extra dredge cards that arent big enough or dead cardsand make it a 1 mana 4/5 very easily. His bottom ability is pretty situational in dredge in that if you were wanting to buff up the Lotleth Troll or try and cast numerous creatures to trigger Vengevine. Your Gravecrawlers and Bloodghasts will be used to chump block or if you can lethal swing. your Gravecrawlers will also be great to trigger your Vengevine into having an enormous board presence. Vengeful Pharaoh is a new add in to this deck that I have been trying out and so far, it works great. it is basically a guaranteed kill every turn that you dredge cause you bring it to library on their swing and put it back in grave for later. It is also a good body if you needed to hardcast it and can work with your Gravecrawler since it is a zombie as well. Also, if your opponent had a first strike creature, this will trigger before normal combat so you can prevent damage from ever getting through in the first place.
Ah the sideboard, the thing that all dredge players hate since almost every one has a way to deal with graveyard, luckily we jam it up with artifact and enchantment destruction. I play Oxidize instead of Nature's Claim because of mainly local play. A lot of people will just run Relic of Progenitus or Grafdigger's Cage instead of the enchantment graveyard hate so I do not want to just give them 4 life for free. It can also play well against affinity match ups. Damnation and Anger of the Gods for our aggro players, I have Gleeful Sabotage for our bogles players since it can destroy multiples and we will have armies of Gravecrawlers and Bloodghasts. Guttural Response for our control players (Duh), and Leyline of the Void for our other fellow dredge players or goryo's vengeance decks.

Some things I wish to see in the future

First I would always love some extra protection for all the graveyard hate, but I doubt there will be a card that says "your graveyard has hexproof" anytime soon. Although wizards.....Dredge is a thing.....nahhh ( ͡° ͜ʖ ͡°)

I would also love to see a Careful Study reprint for a standard deck or atleast a 2 mana version.

I also plan on taking this deck to a GP once I get the chance and hopefully will do good.

If you have anything to suggest or certain builds you used in your dredge decks, let me know in comments cause I would love to hear how other people decided to take on dredge. And upvote if you enjoyed.

Take care!

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Revision 1 See all

(6 years ago)

+2 Abrupt Decay side
+1 Anger of the Gods side
+2 Blood Crypt main
+3 Bloodghast main
+3 Bloodstained Mire main
+3 Cathartic Reunion main
+2 Damnation side
+3 Faithless Looting main
+2 Gleeful Sabotage side
+3 Golgari Thug main
+3 Gravecrawler main
+3 Guttural Response side
+3 Leyline of the Void side
+2 Life from the Loam main
+3 Lotleth Troll main
-1 Mountain main
+2 Overgrown Tomb main
+2 Oxidize side
+3 Stinkweed Imp main
+2 Tasigur, the Golden Fang main
and 24 other change(s)
Date added 6 years
Last updated 5 years
Exclude colors WU
Legality

This deck is not Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

38 - 8 Rares

4 - 5 Uncommons

12 - 2 Commons

Cards 60
Avg. CMC 2.59
Votes
Ignored suggestions
Shared with
Views