The idea here is to get Guttersnipe, Electrostatic Field, or Thermo-Alchemist out as soon as possible to add damage to your spells. With Thermo-Alchemist in particular, since it untaps whenever you play an instant or sorcery, you can grab an extra point of damage for each spell and since most of the spells in the deck are super cheap, that amounts to quite a bit of direct damage in a single turn. Torbran, Thane of Red Fell can end the game the turn he comes out, especially when coupled with Chandra, Torch of Defiance's second +1 ability. Suggestions welcome!

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Casual

84% Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Unknown legal.

Rarity (main - side)

2 - 0 Mythic Rares

6 - 0 Rares

15 - 0 Uncommons

20 - 0 Commons

Cards 60
Avg. CMC 2.14
Tokens Emblem Chandra, Torch of Defiance
Folders mono red
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