What a Rack!

Modern kmcree

SCORE: 82 | 198 COMMENTS | 16781 VIEWS | IN 29 FOLDERS


Reset 2.0 —Oct. 7, 2014

Clearing out comments after removing most of the white. lol

kmcree says... #1

Wholesale changes have been made. Any thoughts or ideas?

August 27, 2014 10:07 p.m.

jchudz says... #2

8 rack with double splash is interesting, mana might hurt a good bit but maybe it'll work.

I feel like if you're splashing white, Path to Exile and Lingering Souls should be your splash cards. the spirits can easily swing under your Ensnaring Bridge or be usefull backup defenders in the air against Ornithopter + Signal Pest nonsense

It also seems to me like 8 removal spells and 3 Ensnaring Bridge is too much for a dedicated discard deck trying to win with The Rack . I'd say to drop the terminates and the helix's for 2 more discard spells and 2 Lingering Souls .

Be cautious with Rest in Peace though because 8 rack pretty much needs Raven's Crime for grindy match-ups and it does you no good in exile.

August 27, 2014 10:43 p.m.

jchudz says... #3

Yeah, I playtested it a bit and it seems like you're trying to do too many things at the same time. The thing that makes 8-rack good is that most of the cards in the deck do the same thing and it's consistent. I've been noticing a similar problem in my list lately with the red splash where you topdeck a bolt when you just need 1 more discard to kill them with racks, but that's magic I guess.

August 27, 2014 10:51 p.m.

kmcree says... #4

Yeah, I am a little worried that its trying to do too much. I've just had a pretty rough time with my meta the last few weeks. Affinity and Infect have been driving me crazy, and I also keep running into Leyline of Sanctity . I figured the white is the best way to combat Leyline, and the extra lifegain from Lightning Helix could be nice against Affinity.

I hadn't thought about Lingering Souls , I may look into it. I'm not really sure I like Path to Exile that much. I feel like Terminate is a pretty solid option that doesn't give them the land advantage, and is a little more flexible mana wise with regards to the rest of the deck.

As far as Rest in Peace , I need something to deal with graveyard based combo decks. There are a couple of them in my meta. Raven's Crime is really just an extra late game discard engine, as I already have Rix Maadi, Dungeon Palace and Liliana of the Veil to fill that role.

August 27, 2014 11:29 p.m.

jchudz says... #5

If you're having trouble with infect, Spellskite is a decent option since you can redirect most of their pump spells to it for 2 life. Which isn't a problem when all their damage is infect and your lifetotal doesn't matter. Depending on the speed of the graveyard combo you also have Leyline of the Void as an option to consider as well.

August 27, 2014 11:58 p.m.

Magickid says... #6

So, one suggestion I might have is more enchantment removal in the side if you keep the white splash. You can't really win with Leyline there at all.

August 28, 2014 2:08 a.m.

Hickorysbane says... #7

I almost didn't +1 because it was at 42 haha but I really like the deck

September 5, 2014 1:03 a.m.

APPLE01DOJ says... #8

Kataki, War's Wage Shatterstorm Stony Silence for Affinity

Spellskite as stated above for Infect.

If your splashing white, I think 4x Wear / Tear or 4x Erase should be a must.

September 5, 2014 2:32 a.m.

kmcree says... #9

@APPLE01DOJ: I like those suggestions. Do you like Shatterstorm over Vandalblast ? I think I like Vandalblast better because it doesn't require double red and the one sidedness can be huge if I have The Rack or Ensnaring Bridge out.

Also, Wear / Tear or Erase ? The exile could become relevant with stuff like Keranos, God of Storms seeing more play, but I also like the flexibility of Wear / Tear .

September 6, 2014 1:47 p.m.

jchudz says... #10

With the added strain of splashing white on your mana base, it might be a good idea to drop the Lavaclaw Reaches in favor of a basic plains to give you a basic to fetch against Blood Moon .

Also Kataki, War's Wage is a bad idea in 8-rack where half of your win cons are artifacts.

September 6, 2014 2:06 p.m.

APPLE01DOJ says... #11

I'm fully against dropping Lavaclaw Reaches cause Control is huge these days and u need a manland to get thru in case they counter ur Racks & Afflictions. I'd swap a swamp for a plain old plains.

I've been favoring Vandalblast over Shatterstorm myself lately. Same reason as u stated, having a 1 drop removal that is a board wipe later is huge. Especially when the deck it's intended for can kill u before u even hit T4. I just wish it was instant speed to take out a pumped up Inkmoth Nexus good thing u have Wear / Tear on the SB too.

September 6, 2014 4:06 p.m.

APPLE01DOJ says... #12

jchudz Kataki, War's Wage typically would be played before u play ur win-con's and after Affinity has dumped their hand. Affinity isn't nearly as threatening when it's in top deck mode. He has enough Burn Affliction & Zombies to win thru other means if they don't just scoop.

September 6, 2014 4:09 p.m.

twospires says... #13

I don't think that all the removal spells work well with Ensnaring Bridge . I'm not a competitive player, but I have my own budget 8rack deck and have read a lot on the subject. Eight removal spells (plus 2 Funeral Charm ) will likely sit in your hand for a few turns, opening up the Bridge. I may be wrong, but any spells that you don't want to cast immediately should be considered in conjuction with Bridge.

I also don't think the white splash works very well. You get Lightning Helix , but you also have to run a more painful mana base, which sort of cancels it out. You might as well be running Lightning Strike . Rakdos Charm can function nearly as well as Rest in Peace and also work as artifact removal and an auto-win against Splinter Twin . In short, I think the double splash is a bad idea here. Then again, the Wear / Tear is your only insurance against Leyline.

September 7, 2014 7:07 p.m.

Jamesfurrow says... #14

Um theros had a new two drop that destroys artifacts or enchantments in white. I forget the name but that is a must include. Also for maindeck why funeral charm? Id swap them for Boros Charm because it has 2 primaryfunctions 1. It saves all permanites you control from being blown up. And 2 its able to kill the opponent with 4 direct damage. Um i could also see Lingering Souls so you have some form of defense and offense due ti flash back allowing it to be freely discarded. Could also try finding room for an extort mechanic such as Blind Obedience because now you slow aggro and you can keep ticking away at their life for playing your brige or burn spell while helping your own

September 7, 2014 11:26 p.m.

kmcree says... #15

Are you referring to Glare of Heresy ? That card is pretty terrible in Modern. Erase is so much better. I don't really like Blind Obedience because it just slows me down too. Lingering Souls is a possibility, but I'm actually reconsidering the white splash. The mana base is just too inconsistent, and the deck isn't really doing what I want it to do anymore. I'll probably go back to a simpler version.

September 8, 2014 12:27 a.m.

Jamesfurrow says... #16

No I was not and It I was Revoke Existence the white sorcery version of naturalize and yea te only way those decks ever stay consistent is of your willing to have 8-10 fetches to get the land you need

September 8, 2014 6:27 a.m.

kmcree says... #17

I'm not sure why Revoke Existence would be better than Wear / Tear ? The sorcery speed aspect hurts, and if the exile ends up being that crucial, I'll probably just run Erase .

September 10, 2014 8:02 p.m.

uiuiho12 says... #18

I would cut out Waste Not and add 1 more land. take out 2 Lightning Bolt and add 1 Lingering Souls and consider something like Bitterblossom or another land + 1 more Blightning .

September 10, 2014 10 p.m.

BotaNickill says... #19

I am Def Worried about Leyline of Sanctity Not sure if it's worth splashing white in, Or just risking that they will not draw it in their opening hand. Sort of a dilemma. Sounds like you had enough trouble with it to make it worthwhile tho eh?

September 14, 2014 9:51 p.m.

uiuiho12 says... #20

with blue you can try and bounce it with a Cryptic Command type thing.

September 14, 2014 10:02 p.m.

kmcree says... #21

Cryptic costs triple blue. Splashing for that makes no sense.

I've run in to a few problems against Leyline, so I just wanted to make sure I'm prepared. It absolutely kills the deck.

I'm backing off on the splash a little bit. Just using it for sideboard tech. None of the main board cards performed well enough to deserve slots.

September 14, 2014 10:58 p.m.

BotaNickill says... #22

Yeah, I have Leyline in my Bogle deck, and it totally shuts down burn and discard. Thusly, A huge problem if I run into it. I'm considering upping to 20 mana. and splashing white for turn and burns. but its a tough call

September 14, 2014 11:19 p.m.

BotaNickill says... #23

How about splashing green for Hull Breach instead of white? Also gives access to Abrupt Decay ?

September 14, 2014 11:36 p.m.

kmcree says... #24

I think Wear / Tear is better than Hull Breach . Abrupt Decay is nice, but I don't think its really worth splashing for.

September 14, 2014 11:43 p.m.

BotaNickill says... #25

Ok man, I'm sold...I'm gonna run R/B for now, and see how it goes tomo, Prolly splash white for enchantment removal next time.

September 14, 2014 11:48 p.m.