Maybeboard


Non-budget variant of my Tuvasa, Aura Bantress deck. With the use of more expensive cards comes flexibility to add combo win conditions without significantly impacting the consistency of the Voltron build. Obvious, if you are utterly without a budget, add the dual lands and make other improvements to the mana base, which is the primary place our budget still shines through, but otherwise I believe this list to be very well tuned.

The primary goal is to fill the board with enchantments, both Aura and global alike, to make Tuvasa huge, vigilant, evasive, indestructible, hexproof, and lifelinking all the while shoring up your own defenses with cards like Sphere of Safety, Sterling Grove, and Dueling Grounds all the while churning through the deck cantriping with Enchantresses or with Attunement to find our combo pieces, if we don't swing in for lethal first.

Enchanted Evening is a primary synergy enabler for this deck. Enchanted Evening works with all of the many cards in this deck that care about enchantments, such as the 7 enchantress effects, like on our commander herself, Tuvasa the Sunlit. Enchanted Evening also makes Tuvasa HUGE, and makes you virtually untouchable with Sphere of Safety, especially if you've copied it with Estrid's Invocation. However, my favorite synergy is that between Enchanted Evening and two beautiful enchantment removal cards, Calming Verse and Cleansing Meditation that amounts to all-out one-sided board wipe. That is, total removal of ALL of your opponent's permanents, or stealing all of said permanents with Aura Thief. Although Aura Thief suffers from being tied to the death of a creature, that is why we run the enchantment removal cards like Seal of Cleansing and Seal of Primordium which are effectively Vindicate while Enchanted Evening is on the field. This also enables the Archon of Sun's Grace, (or Ajani's Chosen) combo. With Enchanted Evening and Archon of Sun's Grace on the field, playing any enchantment will create infinite pegasus' but be sure to have a Seal of Primordium effect in play so the non-conditional Constellation trigger from Archon of Sun's Grace can be stopped or else the game will be forced to end in a draw. If you want a flashy way to win the turn the Pegasus' come out, you can pair Archon of Sun's Grace with Blasting Station to ping your opponents out for lethal.

Another synergy within the deck is that of Attunement. This card is decent in other decks, drawing three then discarding four, if only done once a turn, results in essentially a nice card selection engine, but nothing else. Without cards like Reliquary Tower Attunement just takes up a card in one's hand. However, in this deck, with Enchantress's galore, Attunement will on average net you at least one card a turn and wonderful card selection. I would honestly say it rivals Rhystic Study for this deck, despite being less than a fourth of the price.

Budget alternatives, potential upgrades, and alternative combo packages are listed below. Hope you enjoy!

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Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

40 - 0 Rares

25 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 2.75
Tokens Angel 4/4 W, Pegasus 2/2 W
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