Welcome to Zombieland! Brought to you by the Lich Queen herself, Varina.

Here at Zombieland we love zombies. Throw zombies out and start swinging away. Draw lots of cards and then start pitching zombies to the grave with Varina's effect. The best thing about zombies is that they never stay in the grave for long.

Honorable Mentions:

  1. Archfiend of Ifnir- Although this spooky boy isn't a zombie, he has earned a permanent position at Varina's side. This card essentially wipes or cripples your opponent's boards on basically every attack if you have enough zombies attacking. Also note that this effect will resolve prior to your opponent's declare blockers step when triggered by Varina's effect.

  2. Reconnaissance- This odd old card is janky as all hell but is near vital for making your deck work when you are behind in the game. It allows you to swing with Varina and all her friends with no consequences, thus allowing you to activate her effect without risk. Your opponent also must declare blockers before you pull back your attackers, which puts a lot of pressure on your opponent in the early game as the unblocked can proceed to combat while the blocked are pulled back.

  3. Haunting Voyage/ Rise of the Dead Marn- Two great responses to a board wipes. Also Foretell is pretty cool. Play those YGO trap cards with pride.

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99% Casual

Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

45 - 0 Rares

24 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.49
Tokens Copy Clone, Zombie 2/2 B, Zombie Army 0/0 B, Zombie Berserker 2/2 B, Zombie Warrior 4/4 B, Zombie Wizard 1/1 UB
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