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Vaevictis, Landscape Warper (All Permanents EDH)

Commander / EDH BRG (Jund)

ClassicCox

Maybeboard


Do you wish to build a Jund deck but also want to avoid audible groans from the table every time you reveal Korvold or Prossh in the command zone? Do you like cheating big creatures into play and smashing face but also enjoy getting sweet sweet value out of your lands? BOI do i have the deck for you.

This deck features Vaevictis Asmadi, the Dire as the commander and is a cohesive mix of themes like land shenanigans, sacrifice and topdeck manipulation. Vaevictis lets us Chaos Warp our opponents' best permanents while we will sacrifice our lands, or tokens, to gain value and fuel our strategies.

The first thing that catches the eye, since we never want to whiff with Vaevictis triggers, is that our deck is ALL PERMANENTS.

We will be doing a lot of land sacrificing in this deck, either with Vaevictis or other outlets.

So of course we will have pieces that sinergize with lands going into the bin: The Gitrog Monster, Korvold, Fae-Cursed King are true value engines, and they're not nearly as oppressive in the 99 as they are in the command zone. Titania, Protector of Argoth makes thicc elementals. Lord Windgrace, Ramunap Excavator, World Shaper can get our lands back.

Omnath, Locus of Rage, Rampaging Baloths and Tireless Tracker will definitely be happy when we hit a land of vaevictis or another topdeck enabler, so getting lands off the top is functional in this deck.

If vaevictis isn't in play, Elvish Reclaimer can sac basics to get utility pieces, while Sylvan Safekeeper protects our most important creatures.

Our commander is a 6/6 flyer with an 'on attack' trigger, so we're naturally drawn to haste enablers and extra combat phases.

Hall of the Bandit Lord and Hanweir Battlements   are haste enablers stapled onto lands. Chainer, Nightmare Adept works as both recursion engine and haste enabler (don't forget, you can discard a creature to Chainer's ability and cast that same creature from the graveyard to give it haste). Xenagos, God of Revels makes our commander into a two-turn clock on his own. Hammer of Purphoros and Fires of Yavimaya are generally good haste enablers for our whole team. Hammer can act as land "sac outlet" in a pinch to make a blocker, draw a card off Gitrog or Korvold, get an elemental off Titania or boost the team with Mazirek. I favored Fires over Rhythm of the Wild as the latter doesn't affect tokens and having hasty Beasts or Elementals can make the difference sometimes. Not getting your creatures countered can be also useful though, so there's a good argument for either one of them.

Some extra combat support comes in the form of Combat Celebrant and Scourge of the Throne. These can help trigger our attack abilities multiple times and act as win conditions for this deck.

Zendikar Rising also brought us the mighty mighty Moraug, Fury of Akoum! Angry Cow Daddy® is a perfect fit for this deck and is arguably our most powerful win condition. Sadly his ability doesn't work if a land is put into play from the topdeck by Vaevictis, but with all the extra land drops and haste enablers, the game will often come to a close the very same turn Moraug enters the battlefield.

Topdeck manipulation is useful with our commander in play, but we also have other "topdeck payoffs" in the form of Etali, Primal Storm and Lurking Predators

Sensei's Divining Top is a classic and Sylvan Library is just perfect for this deck. Oracle of Mul Daya can get lands away from the top to give us better hits. Hua Tuo, Honored Physician recurs creatures to the top to the cheat into play. Explorer's Scope is cheap ramp early on and works very well with Vaevictis or Etali.

Cream of the Crop deserves a special mention as the card-filtering power of this enchantment is insane in this deck. It's not pure card advantage, but once you get the big creatures train going, you'll be able to see half of your deck in no time and always draw just what you need.

Our primary win condition is through combat. Extra combat steps with Scourge of the Throne, Combat Celebrant and Moraug, Fury of Akoum are key here (just make sure to get a bit funky with Sylvan library and painlands so you're not on the throne when the Scourge comes down. A single Xenagos, God of Revels boost on a huge beater like Vaevictis Asmadi, the Dire or Korvold, Fae-Cursed King can also do the trick. Activating Oblivion Stone or the Disk after giving indestructible to key creatures with Spearbreaker Behemoth will clear the way for us, as will using the Deed with a low X.

Bear Umbra together with either Hellkite Charger or Aggravated Assault can create infinite combat steps, usually winning you the game. These cards are currently not in my main list, but all of them (especially the Umbra since it doubles as protection) are solid inclusions, so if you're brewing a similar list you should definitely consider them.

If you like the deck remember to UPVOTE! Suggestions and feedback are appreciated.

Suggestions

Updates Add

Azusa dropped in price a lot after M21, especially here in EU, so i got a copy and slotted her in. Also added Elvish Rejuvenator to focus more on land ramp, and upped the land count from 40 to 41 for consistency and also for being able to cast Bolas's citadel more consistently.

In: Azusa Lost but Seeking, Elvish rejuvenator, Snow-covered swamp

Out: Nylea Keen Eyed, Awakening Zone, Aspect of mongoose

Comments

61% Casual

39% Competitive

Top Ranked
Date added 1 year
Last updated 8 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

42 - 0 Rares

10 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.57
Tokens 0/1 Plant, 5/3 Elemental, 2/2 Cat Warrior, 4/4 Beast, 3/3 Golem, 5/5 Elemental, 3/2 Eldrazi Horror, 2/2 Zombie, */* Elemental, Clue, Vivien
Folders Uncategorized, Dats some nice deck, Elder Dragons, EDH Deck Ideas, Deck à test
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Revision 18 See all

8 months ago)

+1 Attrition main
-1 Blighted Woodland main
-1 Elvish Rejuvenator main
+1 Ilysian Caryatid main