Commander / EDH
SCORE: 77 | 79 COMMENTS | 12358 VIEWS | IN 42 FOLDERS
Liking the Captain Crunch Crunch Berries reference.
August 11, 2016 10:18 p.m.
I thought Primal Surge would be in here. Seems like a perfect fit considering the title.
August 11, 2016 10:47 p.m.
I could explain the complicated rules interactions that let you do stupid things with it in this deck, if you want. It's worth it.
August 11, 2016 11:43 p.m.
August 12, 2016 8:33 a.m.
A very beautiful deck and what a great commander, very competitive. :)
August 12, 2016 9:10 a.m.
August 12, 2016 12:59 p.m.
You would have to hope that Obstinate Familiar doesn't get hit, bolted or exiled for it to work. It seems like a very dangerous combo.
August 12, 2016 1:04 p.m.
You have to realize that the surge is a may trigger, meaning that you can stop whenever you want. That way the danger isn't as threatening as it may seem.
August 12, 2016 1:38 p.m.
Thanks for the suggestions guys but the idea is to have no non-permanents at all and end up cantripping all the way through the deck, recycling cards via Wheel of Sun and Moon if I need to. Also, I've intentionally tried to limit the number of artifacts to almost none in order to really stay true to the enchantress theme. The 3 that remain are either gas, recursion, or combo enablers. And I don't need Akroma's Memorial since I have Emblem of the Warmind and that would basically just be win-more with all the crazy stuff this deck already puts out.
August 12, 2016 2:31 p.m.
You can probably put out 2-5 spells in one turn if you're really lucky and get absurdly consistent draws. The whole point of Akroma's Memorial is that if you draw Primal Surge, you win. Instantly. You overkill every player with more damage than you could possibly need. Even going with the style of shrine to nyx and Derevi, Empyrial Tactician, my Bant deck with cantripping mechanics can only dig 20-30 cards down with 170 mana, and that takes 15 turns to start the combo. It's slow, and it doesn't hit very hard or fast. It's easily disrupted.
Primal Surge is not a win-more card in an all permanent deck. It's a "WIN, NOW." card. You land a few creatures, then start dumping every enchantment in your deck onto them for free, even if they have shroud. Then, you swing for 60 at each player.
Against my own deck, for example, it's not unlikely that I could gain control of Uril and your combo pieces permanently before you start chaining off enough. In that scenario, the only way to win would be Primal Surge, or a turn 5 kill.
August 12, 2016 2:56 p.m.
Apparently it linked to a deck instead of the card... I'd forgotten the full name of the card. Let me try that again: Nykthos, Shrine to Nyx.
I have nothing against you; it's just that I don't like when the argument presented against a suggestion does not account for the reason I was suggesting it. Akroma's Memorial also functions as evasion to make it much harder to stop the alpha-strike. You could also say that Primal Surge fits the enchantress theme because it cantrips every card, land, creature, and enchantment (or at least 90% of the deck) onto the battlefield or into your hand and then onto the battlefield.
I understand if you still don't want it in the deck. The main reason I would guess for it is "I don't want to be THAT guy." That reason is a fair argument against my proposition.
August 12, 2016 3:03 p.m.
I think the more proper reasoning for not including Akroma's Memorial is the fact that it gives Uril pro red... Makes any and all red enchantments you have fall off of him and makes them useless in hand. Playing with it would mean you would have to cut all of those.
I'll put in my hat for the Primal Surge plan as well. It gives you a way to just end the game when the game has gone for 3 hours and everyone is tired. I'm a firm believer that every deck should be capable of a one trick pony game ender whether it's a loop or a 10 mana sorcery that reads "Uril and four other massive evasive things gain haste, win target game". That's just me though.
August 13, 2016 1:47 p.m. Edited.
Hmm... Good point, there. I'll have to think about what other generally useful cards could compose most of the same effects to instantly win.
August 13, 2016 2:38 p.m.
The easiest I can think of would probably be Odric, Lunarch Marshal. I still vote for Obstinate Familiar as a good failsafe. Even if it's the last card in your deck, by my quick guess, you should be able to survive after dropping EVERYTHING. If it's well protected, it's also a way to survive infinite mill decks with answers to the old Titans and Gaea's Blessing which is my preferred option.
August 13, 2016 2:43 p.m.
I don't think there's such a thing as "proper reasoning" for EDH. My play style and build philosophy differ from those of many people, and Akroma's Memorial is just superfluous like I said because I already have Emblem of the Warmind, which give all my creatures haste, not just the enchanted creature. Also, the Memorial in no way synergizes with the rest of the deck and would kill the cantripping cycle. NotSquishedYet, I actually have considered Odric, Lunarch Marshal, good suggestion, but he also ends up being just winmore. Emblem gives everybody haste and I don't need the keyword soup on everybody. If my opponent's are going to boardwipe, they can just do it first main phase before Odric protects anybody. So he didn't make the cut.
August 13, 2016 3:16 p.m.
I was talking about first strike, trample, flying, and the rest of the evasion you can think of. Haste becomes irrelevant if your creatures can't get past blockers.
It synergizes with your evasion and hard-hitting creatures. "Killing your cantripping cycle" is irrelevant because it may statistically decrease your chance of drawing an enchantment by some fraction of 1%, if that much.
There's a difference between winning more, losing less, and simply straight-up winning. Odric does the first and last better than the second, and you don't use him against board wipes.
You rely on combat to win. I may be biased, but decks that win by combat later than turn 5 don't win against me, and I'm just using a jank budget deck.
You obviously don't want to change it, and likely for reasons other than the ones you are mentioning. I won't argue about it. I won't bother to say "I told you so" either. Having said that, I retract my suggestion. Do what you're going to do anyway, I guess.
August 13, 2016 6:37 p.m.
We don't know each other, and I don't know what your skill or experience level is with EDH, but I'm very comfortable with the way this deck is built and don't need an artifact to give my general or other creatures the keyword abilities my auras already do. Have you ever played against an Uril deck? Can you understand how mine is different from most Uril decks? Do you know what protection from creatures means and why Garruk Wildspeaker, Deserted Temple, and Magus of the Candelabra are in this deck?
August 14, 2016 9:39 a.m.
Concordant Crossroads or any haste effect red grants would also allow you to kill the whole table with Primal Surge and is a far less clunky card. I'm curious why no Academy Rector? Its a great tutor that is amazeballs with Defense of the Heart if you can sac it on your opponents end step.
August 14, 2016 9:40 a.m. Edited.
Just saw your post about playing 2-5 spells and you digging 20-30 cards into your Derevi deck NotSquishedYet and that makes it a little clearer that you haven't playtested this deck and don't understand it. I could draw Primal Surge and then pay 10 mana and win, but I don't find any skill or pleasure in that. What this deck routinely does is end up hellbent on turn 7 or 8, draw one card, then cantrip through the entire deck and win that turn or the next turn. That is what I want to do: see the whole deck and honestly cast all of the spells I want to.
August 14, 2016 9:43 a.m.
Lilbrudder point me in the direction of the foil Crossroads and I'll add it. Oh wait, Mass Hysteria already exists and I'm still not playing it. The obvious reason is that Emblem of the Warmind gives me mass haste and not my opponents. Also, auras.
August 14, 2016 9:45 a.m.
Fair enough. I was offering that instead of the artifact not your auras. Why no rector?
August 14, 2016 9:49 a.m. Edited.
A few reasons for no Academy Rector:
- I don't like the art
- I don't like exiling my own stuff, even from my graveyard.
- What am I going to get with it? There's no Omniscience-like card in these colors.
- I try to stay away from tutors to promote variation in my games but get consistency through card selection and card draw.
- The foil is stupidly expensive and I already am not a huge fan for the other 4 reasons.
Oh you mean crossroads instead of Akroma's Memorial? I appreciate the suggestion but I'm not looking for another way to get haste. Emblem of the Warmind and Xenagos, God of Revels are enough for this deck.
August 14, 2016 10:37 a.m.
thanks Lilbrudder, I appreciate it. Give it an upvote if you want :) where do you play at? I travel a lot and like playing with people I meet online.
August 14, 2016 12:11 p.m.
I have tried lol your upvote button doesn't work for me for some reason. I live in cincy. Do you ever go near there?