Under the sea, please don't kill me!

Commander / EDH slusken

SCORE: 67 | 11 COMMENTS | 6402 VIEWS | IN 40 FOLDERS


Ramping up to the Finale! —June 27, 2019

A good friend of mine informed me of something I hadn't thought of before.

The 3-cmc ramps I have (such as Cultivate and Kodama's Reach) will let me cast my commander on turn 4... The same turn that I could have played it if I just hit my ordinary land-drops. Since Arixmethes is ramp-on-a-stick, do I really care that much if I had 5 or 6 mana on turn 4 if I'm going to cast is my commander that turn 9.5 times out of 10 anyway?

Because of this, I've decided to remove some of the "false" sense of acceleration in order to add some meaty finishers instead. So.. how about some of those Finale cards from war of the spark?

I've also decided to upgrade my Simic Cluestone to a Simic Locket. It is in my opinion a strictly better version of the cluestone.

Finally, I've decided to get rid of Hall of the Bandit Lord. I've just been very underwhelmed by it, and I kinda needed it for another one of my more aggressive and.. well, red decks.

+1 Finale of Revelation -1 Cultivate

+1 Finale of Devastation -1 Kodama's Reach

+1 Simic Locket -1 Simic Cluestone

+1 Island -1 Hall of the Bandit Lord