Turn 1 Destroy Land

Modern Rakasha

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A few edits —March 3, 2014

I've made a few edits.. i still cant get rid of vexing devils.. im so attached.. help me decide on a few more cards.. im down to 65 and need to drop 5

-MisterJ- says... #1

Personally I would cut Searing Wind Chandra Ablaze and Vexing Devil most likely. And here is why.

Searing Wind is NEVER going to happen in Modern tournament. Ever. If the game lasts that long its purely because you failed to complete your LD goals. You have to use Chandra to really get the best out of it.

Same thing with Chandra. At the point that you can use her Ultimate to fire off the rest of your instants and sorcery spells it seems rather unnecessary for a 6 drop. Sure her -2 can kinda keep the cards coming but you have to discard your hand to do so. And again, the only card I can see you really wanting to discard is... Searing Wind.

Vexing Devil is a great one drop but it seems more pertinent to me to keep that one mana open for quick spot removal with Bolts or even Jets until you can start your LD.

That removes 10 spells from your deck leaving room to add 1, I would add in another Dragonmaster since that seems to be the most solid finisher, allowing you to quickly gain so many dragon tokens the game will be over before anything else happens and your opponent may be unable to respond.

Genju seems flimsy to me as well as you don't want to use the 6/1 to block with and risk losing land, it dies to everything, and that two mana is highly sought after post turn 3.

Just my thoughts.

March 2, 2014 6:58 a.m.

Rakasha says... #2

Thanks for the thoughts.. helping me to rethink a few ideas which is good. :-D

March 2, 2014 7:14 a.m.

-MisterJ- says... #3

I always try to look at worst case scenario and it would really suck to have Searing Wind and Chandra opening hand with a few mana and lets say a burn spell. No LD, no wincon, and a long drawn out game in front of you. You mulligan to 6. That auto pain sucks because when you hit turn 3 you will be dropping at least one spell a turn. And if you're playing against something like USA Control I don't even know how this deck will hold up. Looks like fun. I like it. Gave you the +1 just for building something new. I hope to see some epic things like this in my meta.

March 2, 2014 7:29 a.m.

Zerpha says... #4

I'll completely agree with what -MisterJ- said.

Plus, since you're using a rather steep mana curve without any acceleration, yet a lot of spells for 4 mana, you definitely want to run more lands, else it's more than likely you'll miss a land drop up to turn 4.

23 or 24 if you want to keep those 16(!) 4cc+ spells. (Not even counting Searing Wind and the other 8 cards from your sideboard).

I personally also like Avalanche Riders more than Poison the Well , but that's up to you.Goblin Ruinblaster has similarities and will more often than not be able to find a target, and will in the very least be a hasty three-drop if nothing else is available.

Another LD for the sideboard would definitely be Boil (or the slower counterpart, Boiling Seas ).
There's also Cryoclasm and Peak Eruption , which has the advantage of only costing 2R.

Tectonic Rift can help Deus of Calamity to destroy another land in the lategame, but is yet another sorcery for four mana...


Unfortunately, LD is simply too slow in any competitive format since your opponent will already have cast (and still be able to cast) his most important spells by the time you destroy his first land (at least without mana accel, and most red rituals are banned in modern), since the majority of spells in those decks cost between one and three mana.

March 2, 2014 7:32 a.m.

Dorotheus says... #5

-4 Vexing Devil , -2 Chandra Ablaze , -4 Searing Wind , -4 Encroaching Wastes

These cards really don't help you hit your goal, they're slow and clunky when put into a deck like this. Burn is good, but not when you just don't want to give your opponent a chance at all. Otherwise you might just want to switch to a normal Red-Deck Wins.


Avalanche Riders and Goblin Ruinblaster are great because they are bodies that destroy land, giving you board presence, and you could just replace any 4-drop land destruction with those. Invader Parasite , is pretty good too, but more expensive.

Other cards I can see working in this deck and/or the sideboard are 2x Nykthos, Shrine to Nyx , 4x Simian Spirit Guide (Is 100% a must), and 2x Young Pyromancer 4x Blood Moon .

March 2, 2014 11:34 a.m.

I would recommend Ghost Quarter or Tectonic Edge instead of Encroaching Wastes . Boom/Bust is also an interesting card to use.

March 2, 2014 5:28 p.m.