Create treasures and baby eldrazi, sac them for mana and card draws. If you know what you're doing, you can put yourself in a more or less infinite loop around turn 7, any suggestions for making that happen sooner would be much appreciated.

Wincons (Impact Tremors, Altar of the Brood): Once you start comboing off, either of these will win you the game pretty consistently. Don't worry about starting with these in your hand, there's enough in the deck that you'll draw into them.

Value Generators (Pitiless Plunderer, Sifter of Skulls, Pawn of Ulamog, Doubling Season, Parallel Lives, Xorn): Without any of these, you're not gonna be able to combo off very far, and ideally you'll have multiple. Pitiless Plunderer is probably the most important card in the deck; getting a Treasure for every Eldrazi is incredible.

Extra Mana: (Phyrexian Altar, Ashnod's Altar, Skirge Familiar): Nice to have early combo, since your mana (especially colored mana) is gonna be limited and being able to turn spare cards into more of it is phenomenal.

Low Drop Creatures (too many to name): These generally generate tokens or mana early game, but you can sac them to an altar if you have it when you start comboing off.

Elixir of Immortality: Lets you go infinite if you need to for whatever reason (If your opponent has infinite life, if they cast a Teferi's Protection, etc, usually grabbing an altar of the Brood should let you win regardless, but worst case scenario you can set up the perfect hand/boardstate to win in a turn or two). Wait until the last minute to sac it.

Chatterfang: With Ashnod's Altar and Pitiless Plunderer, you can go infinite. Sac a Squirrel to the Altar. Make a Treasure, which in turn makes a Squirrel. Rinse and repeat.

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98% Casual

Competitive

Date added 2 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

28 - 0 Rares

21 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 2.92
Tokens Copy Clone, Eldrazi Scion 1/1 C, Eldrazi Spawn 0/1 C, Food, Gold, Squirrel 1/1 G, Treasure
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