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Gameplay Mission: [Add]

Power Cards: (>$10) None

Sleeper Cards:


Possible Edits

ADD B Guard Mangara S God-favored Karvanista SW Weaver

CONSIDER KW Orchid C Rite (ramp), S Pathlighter SE Skyrider S Freyalise (C support) C Protector (tokens) C Hierophants (mana source)


During Game


Stats

Only 2 non-human creatures

14 card draw + 2 hideaway lands = 16 total card advantage

26 of the 42 creatures plus all of the tokens work with Mentor of the Meek

7 lands ETB tapped (19% of total)

4 colorless non-fetch lands (11% of total)


Deck Notes

Used Scryfall to find unique and overlooked humans for ramp, card draw, and removal


Card Notes

Herald's Horn also helps with card draw

King Darien also provides partial protection against boardwipes

Silk Web Weaver, Karvanista, and Unbreakable Formation also provide combat support / counter generation

Suggestions

Updates Add

Comments

98% Casual

Competitive