Take Jumpstart, add in some Commander, mix in a little bit of deck building customization and you have a Jumpmander Cubething! So, the Cubething construction is like this: each of the original Partner commanders plus five of the new mono-colored partners gets its own half-deck consisting of 15 lands and 27 non-land cards. You pick two, jam them together and play some EDH! "But 42 plus 42 is only 84," you say. "What about the other 14 cards," you say. Well, I say that's where the customization comes in! There's a sideboard chock full of multi-lands, mana rocks, land search spells and essential artifacts which allow for a bit of personal flair for each mashup. Did I mention this is designed for 4-player play? Yeah, these decks are packed with enough powerful cards and interactions to hold their own in a regular EDH game (especially if you consider that some of the combinations are just naturally more synergistic), but for best results, have all four players randomly select two partners and throw down.

All of the cards are in the same sleeves and to delineate between the cards from each half-deck, I've written a number 1-20 on each of the 20 partners, then numbered each card in the corresponding deck with the same number. The sideboard cards are not numbered. This makes deck deconstruction and reconstruction quick and easy.

Toggo is a classic red/artifact build with sacrifice synergies, equipment synergies, and token synergies. A bunch of cards in this half-deck want you to have things to sacrifice or triggers to copy. Plus, there's just a bunch of ways that throwing rocks can be made ever so deadly!

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Date added 3 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

17 - 0 Rares

11 - 0 Uncommons

2 - 0 Commons

Cards 43
Avg. CMC 3.07
Tokens Copy Clone, Dragon 2/2 R, Dragon Egg 0/2 R, Eldrazi 10/10 C, Elemental 3/1 R w/ Trample, haste, Emblem Daretti, Scrap Savant, Goblin 1/1 R, Rock, Thopter 1/1 C, Treasure
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