Sideboard

Enchantment (3)

Instant (4)


Maybeboard


Thalia is here to take names and kick butt or something. Anyways, Death and Taxes (ish? Janky version?) deck in the works. Not sure what I'm doing, or need to be doing in this format, but this seems like a reasonable start.

What the deck is trying to do atm (I think) is make it impossible to use artifacts, while also making it harder to use non-basic lands, and then just beat people to death with first strikers that are just barely big enough. The idea is to lock the board once I have a reasonable presence. I am strongly considering throwing in Kaldra Compleat specifically because it is indestructible and able to exile creatures it can't kill, making it a very good thing to have out with a locked board. It'd be Stoneforge Mystic bringing it out, I don't expect to hardcast that brute.

So yeah, any thoughts? Should I go back to Commander on the unicycle I rode in on? I don't want to use counter magic very much (if at all) in here, going for a stax or hatebear theme, ideally a soft lock. I switched out 2 Back to Basics for 2 Deafening Silence to make the deck actually do stuff early more often.

I'm trying out a War Tax for the sideboard, mostly to bring in vs aggro that runs few basics. If my opponent has access to no mana, they can't pay War Tax, and if they have 2 or 3 basics, I can still just dump enough mana in easily, while my Ports help lock down what few basics the opponents do run.

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Does it actually matter if you run a 1 of Glacial Fortress in here instead of a Hallowed Fountain? I suspect it doesn't actually, which is key, because I only had 3 spare Fountains and didn't want to buy another at this point. Sometimes it's actually better than a Fountain, but it's never better than an actual Dual, but that's a given.

Added 2 Deafening Silence to give me something else to play early. A turn 1 Rule should require a Mental Misstep or Force from any unfair decks, which is a big upside I suppose. Back to Basics wasn't something I ever wanted 2 of, it wasn't exactly the priority removal target if I had Flux out somehow, so I pulled 2 of it for the 1 drops.

Edit: Does Swords belong in the sideboard in favour of something more versatile? There are valid targets for it, but decks that use such cards aren't overwhelmingly common, and most of them have other cards in the deck that 'solve' them. It's worth noting that people don't have Pro White, Hexproof or Shroud very often on bodies, so sideboarding in removal would probably feel pretty good vs decks that go aggro. On average though, people run so few relevant bodies that I suspect I don't need to maindeck so much removal. I'll have to think about what I want to add, but I've wondered about some fast mana, to speed up my D&T elements that tend to be clunkier. I could certainly toss in a Lotus Petal fwiw. Anyways, I like Skyclave because of how wide a range of stuff it can affect, while also adding a body that can matter, so that'll probably stay, but Swords feels a bit narrow. There is that silly Stalking Leonin, but that also only deals with creatures, and is only a 3/3. TBH, a 3/3 that can exile an opponent's attacking creature seems good in a deck that also runs Mother of Runes to sneak past blockers, provided the deck's D&T can lock people out of Storm. If the deck could flicker it, I think I'd run Leonin, just to stare my opponent in the eyes when their Murktide has to sit back.

I guess I could toss in 2 more Deafening Silence for 2 Swords, that'd leave me with only 2 Swords main, but with room for 2 in the Sideboard (probably pull 2 Containment Priest, this isn't Legacy), the extra Rules would probably feel good unless I draw multiples, which would feel terrible in a deck lacking card draw. I could always toss in a couple Luminarch Aspirant as a way to generate stronger creatures, not sure if that's actually necessary but it'd be a good card to switch out for Swords in games where the buff isn't big enough to matter (and I want creature removal to deal with big stuff). Not sure what else I'd want to toss in.

Edit 2: I am actually thinking War Tax might actually fit in here, specifically due to it's interaction with Archon and Back to Basics, which will probably lock most decks out of mana to pay to swing, meanwhile my evasive weenies keep sneaking in. I'm not sure I need it, but I like the idea of it a great deal.

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44% Casual

56% Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Vintage legal.

Rarity (main - side)

1 - 2 Mythic Rares

41 - 8 Rares

10 - 5 Uncommons

Cards 60
Avg. CMC 2.17
Tokens Illusion */* U
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